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1-Year DOP - CD/DVD Media Replacement Plan

from AMT Warranty

  • Includes 100% Parts and Labor coverage
  • Repair or Replacement Promise on Every Product and Never a Deductible
  • 5 Day Repair Guarantee on Depot Service
  • Contract Delivered by E-mail, Register and File Claims Online or by Phone
  • Repair Plans are Fully Transferable at No Additional Cost

Dead Space 3 Limited Edition

Platform : Windows 7
Rated: Mature
4.5 out of 5 stars 2 customer reviews

List Price: CDN$ 39.99
Price: CDN$ 24.99 & FREE Shipping on orders over CDN$ 25. Details
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  • Dead Space 3 Limited PC
10 new from CDN$ 19.99 1 used from CDN$ 22.00

Game Information

  • Platform: Windows 7
  • ESRB Rating: Mature Mature
  • Media: Video Game
  • Item Quantity: 1

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Product Details

Platform for Display: PC
  • ASIN: B0050SWTS8
  • Product Dimensions: 19 x 1.5 x 13.5 cm ; 231 g
  • Release Date: Feb. 5 2013
  • Average Customer Review: 4.5 out of 5 stars 2 customer reviews
  • Amazon Bestsellers Rank: #6,963 in Computer and Video Games (See Top 100 in Computer and Video Games)
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Product Description

Platform for display:PC

Dead Space 3 Limited PC

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Top Customer Reviews

Platform for Display: PC
I was able to finish both dead space 1 and 2 on the PS3 but dead space 3 is way to hard even on easy setting this for me took away a lot from the game after all when i pay 67$ for a game i want to finish it.

I sold the game on the PS3 and got myself the PC version and bought a trainer from the internet and now the game is amazing.

Good trainer can get you infinite health ammo, and stasis which come in very handy in theses supra hard boss battle.
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Platform for Display: PC Verified Purchase
loved it......
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Most Helpful Customer Reviews on (beta) HASH(0x9f254318) out of 5 stars 317 reviews
83 of 88 people found the following review helpful
HASH(0x9f08bc24) out of 5 stars PC vresion: Great graphics/gameplay, but has some critical flaws Feb. 27 2013
By Loghain - Published on
Platform for Display: PC Verified Purchase
The good:

The graphics are fantastic. The interiors are meticulously crafted with great attention to detail, and the exteriors are absolutely breathtaking.

The game works fine on Windows 8. This is one of the few games where I bought the initial release and did not experience major performance bugs. In fact, I have played through twice without incidents which are not related to internet connectivity.

The custom weapons crafting is great. You can construct weapons with two fundamentally different functions. My personal favorite is a rivet chain gun with a force gun. There is a LOT of intense, close combat with multiple creatures. The force gun blows them back several feet, and the chain gun wipes them out with great efficiency. There are also instances (although relatively few) where a long range weapon comes in handy. A Seeker Rifle with a missile launcher is tremendous for these opportunities. One can create a very wide variety of different, very effective, weapons that have their uses in some of the unique situations in the game, and are just plain fun!

This game is SCARY! I'm over 50, and easily startled, but I still find a certain exhilaration from the creative (and often unforeseen) ambushes by some extremely well-designed monsters which come in a refreshingly wide variety.

The game provides a number of different strategies and tactics for different players' personalities. Oldsters like me with bad reflexes can beat the game just as well as the younger players.

The Bad:

So, why only 3 stars?

There are two design flaws in this game that I find extremely annoying, and make no sense, whatsoever.

First, the game has an automated progress save feature, and no manual progress save feature. There is NO excuse for this. It should be up to ME when to save my progress, not the developers.

Secondly, the game requires an active internet connection to start and play. I have a wireless network, and when my connection gets interrupted the game freezes during combat sequences. This just serves to magnify my irritation with the automatic saves, since I have to exit, reconnect, and then restart at a point BEFORE I lost my connection. There is no excuse for this, either. In the single-player campaign, there is NO practical reason to require an active internet connection.
27 of 32 people found the following review helpful
HASH(0x9f08be70) out of 5 stars Very Good Game Feb. 12 2013
By RaphL - Published on
Platform for Display: PC
Lots of negative reviews so I was compelled to leave my own. One of the biggest knocks on the game is that it isn't as scary as the previous ones. I'm not so sure that is so true. The fright level for Dead space 1 was largely in part of the user not knowing what to expect. Dead space 2 was a little "less scary." Part 3 is even less because by now, most players are comfortable with the environment. Combined that with the fact that the protagonist, Isaac, is now a seasoned veteran in dealing with the necromorphs. I feel that the fright level is right on par with the current storyline. It's still scary, but you know what to expect.

I am no fan of shooters, but after playing Dead Space 2 it quickly became one of the best games I've ever played in terms of being immersed in the story. I moved on to play part 1 and now with part 3 am very pleased. The ability to modify and customize your weapons is a very nice addition. You may find yourself spending a lot of time modifying your weapon depending on the situation you're in.

They also introduced "side missions." Which is nice, but they seem like the main part of the game that was just labeled side missions. I guess they're optional but I cannot imagine anyone not completing them. One nice thing that could be added to the series in future versions is the option to create a non-linear path. For example, the ability to choose which planet or area you need to go to for whatever reason fits the plot. It could be molded to be like an RPG.

I left out a star because the story is a bit strange in the way that it attempts to introduce co-op with single player. I've only played single player but the story seems odd in the way that it tries to create a storyline that fits both co-op and single player. Additionally, it seems very easy. I started out on the hard level and there is an overabundance of health, stasis refills, and ammo laying around.

Overall, a very good game. Don't let the bitterness of the way that the game is sold or delivered determine the rating of the actual game.
11 of 12 people found the following review helpful
HASH(0x9f0900cc) out of 5 stars What has Dead Space become? March 13 2013
By SolidStateMind - Published on
Platform for Display: PC Verified Purchase
Dead Space has evolved from the horror of the original. The third installment is a straight-up action game, despite a few scares and surprises along the way.

That said, it's a well-executed action game-- the game is polished, the story integrity is maintained from the first two installments, and a lot of exposition goes into what the 'markers' really are. You are given enough motivation to keep moving forward and you never feel like you're just wandering about aimlessly. Co-op is actually handled very, very well, including offering up incentives for co-op play. The space-walk element is fantastic; it's so good that I wish there was much more of it.

If you play through at a decent clip, you'll likely spend about 12 hours on it, and there are incentives for a second (or even a third) play-through.

What I didn't like about it? It has very little actual 'horror' left, instead substituting a few surprises to provide shock value. I suppose that you could argue that Resident Evil isn't horror anymore either, but I believe they could've really ratcheted up terror with just a few different design choices. (Of course, apparently they were forced to shift to an action focus by EA management, so they probably saw the possibilities as well, given that they're professionals and all.) The microtransaction system also is totally unnecessary-- I'd be surprised if EA made $30 on it total, since fortunately, you don't have to spend any money to complete the game.

My biggest complaint would be the weapon/ammo situation: weapon-specific ammo has been done away with in favor of a generic 'clip'. This completely removes any incentive to use more than just the one weapon you really like. It also reduces the amount situational decision-making that needs to be done. (Do I have enough ammo? Is this gun the best for what I'm probably going to run into?)

The bottom line-
Did I have fun playing it? Yes
Did it keep me playing? Yes
Did it look good? Yes (but I have a high-end rig and had all the settings at 'max')
Do I feel like I got my money's worth? Pretty much.

That said, I'd only give it 3.5 stars, because it really had a chance to set itself apart, and instead we got a forgettable Dead-Space themed shooter.
3 of 3 people found the following review helpful
HASH(0x9f090270) out of 5 stars Deadheads beware.. April 22 2015
By D.G. - Published on
Ive played it and its fun.Just four stars but three and a half, really. However, I will NEVER link my Amazon account to EA's Origin service. No matter what kind of sucker-bait Amazon and Electronic Arts collaborate on, I will never do it.

EA also gives away a "free" game so that they are sure to get older account holders to agree to their newly revised EULA terms. I admit its clever but its also nefarious and indicative of the EA business ethic, naturally.

When you consider purchasing a videogame, today's complex requirements to actually play it, means that you can no longer separate the game from the publisher. So, when you review one the other has to also be considered.

Buying a game through Origin means getting into bed with EA. Not something to take lightly, if you value your personal privacy and consumer rights.
3 of 3 people found the following review helpful
HASH(0x9f090288) out of 5 stars Great game marred by worst Save System ever Oct. 27 2013
By M. Maguire - Published on
I was one of those Dead Space purists who resented the move away from the classic Dead-Space
Survival Horror to the more Action-based DS3. Well I was wrong. I totally love this game now.
However the game is marred badly by the absolute worst, most unintuitive and annoying save
system I have ever seen in any game. The save system in DS1 and DS2 were perfect, why did they
have to change it? Try starting a new game before you have completed an existing game - good
luck with that, and if you can work out how to do it please let me know. Or worse, pay for any
DLC addition, play the DLC for a while (without completing it), then come back later and try
to find the damn thing in that mess of a menu system. Again good luck with that! Whoever designed
the DS3 save-system should be whipped.

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Platform for Display: PC