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Death Jr.: Root of Evil - Wii
|Price:||CDN$ 17.99 & FREE Shipping on orders over CDN$ 25. Details|
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- Two Playable Characters - Play through the entire game as either Death Jr. or Pandora, or team up with a friend in the new local co-op mode. Discover new weapons, combat moves and storyline details playing as each character.
- Seamless Action and 3D Platforming - 19 levels and over 45 different species of enemies deliver a great variety of action and platforming gameplay.
- Robust Weapons and Upgrade System - Tons of upgradeable weapons loaded with humor ranging from flaming toilet paper throwers to C4 hamsters.
- New Intuitive Camera and Control System - Two new simple control methods based on ranged and melee combat, and a full 3D camera makes for a cleaner, faster and more fun experience.
- An overall more polished and rich experience tailored specifically for the Wii. Includes enhanced storyline presentation, enemy pacing, and improved user interface.
- Platform: Nintendo Wii
- ESRB Rating: Teen
- Media: Video Game
- Item Quantity: 1
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STORY - Experience life after death as the Grim Reaper¿s teenage son Death Jr. (aka DJ), and his school sweetheart Pandora, as they embark on a journey to free DJ¿s captured father and complete their school science project at the same time! DESCRIPTION - DJ¿s signature style and quirky humor appears for the first time on the Nintendo Wii, and comes with loaded with tons of enhancements to christen the occasion. New camera and control schemes make the 19 levels of rich platform gaming delightful to navigate, while the active aim system and gesture commands add new intensity to the action. Unlock new moves and combos using DJ¿s famed scythe and Pandora¿s whip, build and upgrade your own projectile weapons, and experience the rich world of Death Jr. in a way that only the Wii can deliver, complete with everything you need to bring it to death.
Top Customer Reviews
Most Helpful Customer Reviews on Amazon.com (beta)
The graphics are quite good and game play is pretty easy and fun. The characters are also pretty cool, it also has a pretty good sense of humor throughout.
The image and the characters were well designed and very cute. The story was funny and it had different things you could do. You could swipe your scythe (or chain depending on who you are) and shoot things. There is also jumping and swinging included. It wasn't just fighting and blowing things up, it had something for everyone.
A warning: the swinging and jumping can get frustrating. When I was playing with someone else, it was easier because I could do most of it and just have him die or teleport to me (having him die also did that but only in multiplayer mode). And when I had trouble he would do it and I would teleport. So when you start jumping, be calm and collected. The more frustrated you get, the less ability you have to perform well.
Most of the jumping, you can wait for the right moment. The swinging depends on what they are. Some of them swing you automatically and some you hover. There are key points to them, but I'm sure you'll find them out.
Overall, the game was really fun and it's good for family or friends. Just relax and don't get frustrated.
PS. There is a book and other games of this series.
The actual gameplay is also pretty great, especially the split screen co-op. Each player has the freedom (to an extent) to do whatever they want. It actually makes the jumping puzzles more fun because there is someone else to help you through them. A small competition may also evolve, as both of you try to level up your moves the quickest, which can add another dimesion to level exploration.
It takes a bit to get used to looking around with the wii remote, but after a short while it becomes quite easy and useful. A nunchuck controller is needed to play this game, and for good reason. The extra buttons and joystick really come in handy. The jumping puzzles can sometimes be a little difficult, but after a while you get the hang of them. Combat is fun and special moves are easy to pull off if you remember that they exist. Aiming and most special moves are activated by the wii remotes unique movement functions. I have the most fun in melee range combat, but occasionally find myself wanting to stay back and use guns just for fun, as they add an entirely different feel to the game. Some enemies require different strategies, so you may be forced into ranged or melee from time to time.
The game is long, without being too long, and has good replay value (I've played through twice, and plan to do so again). My only real complaint with the game is that the final boss is a little disappointing. I would imagine after seeing what the boss was able to do throughout the game, that the final fight would have been more difficult. Other than that, this game is practically flawless, and a must for Wii owners. If nothing else, you'll at least have a good laugh!