Death Stranding - PlayStation 4 Standard Edition
Platform :
PlayStation 4
Standard
- After the collapse of civilization, Sam bridges must journey across a ravaged landscape crawling with otherworldly threats to save MANKIND from the brink of extinction
- With spectral creatures plaguing the landscape, and the planet on the Verge of a mass extinction, it’s up to Sam bridges to save MANKIND from impending annihilation
- What is the mystery of death stranding? What will Sam discover on the road ahead? An unprecedented gameplay experience holds the answers and more
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Product details
Style:Standard- Language : English, French
- Rated : Mature
- Parcel Dimensions : 17 x 13.2 x 1.4 cm; 40 Grams
- Release date : Nov. 8 2019
- Manufacturer : Sony Interactive Entertainment America
- Place of Business : San Mateo, CA 94404, USA
- ASIN : B01GW9HA4G
- Item model number : 3001874
-
Best Sellers Rank:
#3,862 in Video Games (See Top 100 in Video Games)
- #342 in PlayStation 4 Games
- Customer Reviews:
Product description
Style:Standard
Death Stranding
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Customer reviews
4.5 out of 5 stars
4.5 out of 5
499 global ratings
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Reviewed in Canada on November 9, 2019
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Style: StandardVerified Purchase
In this game you just walk and walk, and then a cutscene happens, and then you walk some more. The most boring and most terrible game I have ever played. The gameplay is genuinely ridiculous, this should have just been a movie, not a game.
46 people found this helpful
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Reviewed in Canada on November 8, 2019
Style: StandardVerified Purchase
Very unique interesting game so far -- but I never got my preorder code. Anyone else?
20 people found this helpful
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Reviewed in Canada on November 8, 2019
Style: Special EditionVerified Purchase
Didn't arrive with preorder bonus, falsely advertised.
27 people found this helpful
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Reviewed in Canada on November 11, 2019
Style: StandardVerified Purchase
Let me just get the low rating out of the way first. Chatted with Amazon CS a few times and they refused to honour the preorder bonuses, claiming I did not qualify as I ordered in 2017 and furthermore, to contact Sony for the codes, if any. False advertising on Amazon and/or Sony's part. A true shame.
As for the game itself, I'm too early in to give it a fair assessment. To no one's surprise, the game feels a lot like MGS V, for better or worse, from its UI to the animation systems, or the way in which missions are doled out with an emphasis on how you approach them as you navigate the open world. It's a unique post-apocalyptic sci-fi tale with all the classic Kojima trappings: heavy exposition with nonsensical jargon, toilet humour, a near seamless blend of gameplay with cutscenes, emphasis on stealth and other modes of physical interaction that don't just involve shooting things, a clumsy but earnest and genuinely refreshing take on Americana, biomechanical aesthetics that are a dream for techno-fetishists and futurists alike, an inspired use of licensed music and famous actors.
Actually, I'd be hard pressed to classify Kojima's games pre-MGSV to be action games; they never were about killing lots of guys, but about tinkering with the environment and the AI in between the love-them-or-hate-them story segments; it's just that MGS V let you have your cake and eat it too and DS is decidedly lighter on the overt action once more.
It's been called a walking simulator and its systems certainly evoke say, Red Dead Redemption 2's survival-lite mechanics and its emphasis on a heavy, grounded avatar in Arthur. Only except here, ignoring your meters and the condition of your cargo and equipment has more serious consequences than just neglecting your horse or the state of your rifle in that other game. Like RDR2, there's a de-emphasis on a common, numbers-fed power curve like in action RPGs, which may frustrate many players used to getting better and better at killing things. But unlike RDR2, so far I haven't failed a mission because I didn't perform the exactly choreographed steps that were necessary to move things onwards, which is always a good thing. But further on in Episode 3 is where the game truly opens up and more gear and options become available to you. More crucially, that is where the asynchronous social aspects start to truly materialize, and they become a welcome layer to the game's depth.
I'm certainly glad it exists, and its world is compelling, with gameplay that challenges an ingrained perception of what an "action adventure" should be, which is a fancy way of saying delivering parcels isn't the most satisfying gameplay loop in the world, at least not in the traditional sense. It's a slow burn that is decidedly tedious, but somehow rewarding. We could do worse than greenlight a few more games like this.
As for the game itself, I'm too early in to give it a fair assessment. To no one's surprise, the game feels a lot like MGS V, for better or worse, from its UI to the animation systems, or the way in which missions are doled out with an emphasis on how you approach them as you navigate the open world. It's a unique post-apocalyptic sci-fi tale with all the classic Kojima trappings: heavy exposition with nonsensical jargon, toilet humour, a near seamless blend of gameplay with cutscenes, emphasis on stealth and other modes of physical interaction that don't just involve shooting things, a clumsy but earnest and genuinely refreshing take on Americana, biomechanical aesthetics that are a dream for techno-fetishists and futurists alike, an inspired use of licensed music and famous actors.
Actually, I'd be hard pressed to classify Kojima's games pre-MGSV to be action games; they never were about killing lots of guys, but about tinkering with the environment and the AI in between the love-them-or-hate-them story segments; it's just that MGS V let you have your cake and eat it too and DS is decidedly lighter on the overt action once more.
It's been called a walking simulator and its systems certainly evoke say, Red Dead Redemption 2's survival-lite mechanics and its emphasis on a heavy, grounded avatar in Arthur. Only except here, ignoring your meters and the condition of your cargo and equipment has more serious consequences than just neglecting your horse or the state of your rifle in that other game. Like RDR2, there's a de-emphasis on a common, numbers-fed power curve like in action RPGs, which may frustrate many players used to getting better and better at killing things. But unlike RDR2, so far I haven't failed a mission because I didn't perform the exactly choreographed steps that were necessary to move things onwards, which is always a good thing. But further on in Episode 3 is where the game truly opens up and more gear and options become available to you. More crucially, that is where the asynchronous social aspects start to truly materialize, and they become a welcome layer to the game's depth.
I'm certainly glad it exists, and its world is compelling, with gameplay that challenges an ingrained perception of what an "action adventure" should be, which is a fancy way of saying delivering parcels isn't the most satisfying gameplay loop in the world, at least not in the traditional sense. It's a slow burn that is decidedly tedious, but somehow rewarding. We could do worse than greenlight a few more games like this.
17 people found this helpful
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Reviewed in Canada on November 11, 2019
Style: StandardVerified Purchase
I originally gave this one star due to my order missing the pre-order bonus content. After contacting customer service several times, they were able to help me get the bonus content.
As for the game, I'm loving it. It's so much more than a delivery man simulator, but I also loved the delivering aspect before the game was even released. There is a lot of depth and mystery to everything, and it's thrilling once you start diving deeper into it. The 'story' doesn't always make sense, and it gets a little pretentious at times, but the game always manages to pull me back in and make me feel a lot of emotions I wasn't expecting to experience. There are also a lot of different game play mechanics and other details in the game I find fascinating, but it's hard to go into them without spoiling things. It's a game best experienced on your own, spoiler free.
I can also see why it's a game some people would find hard to engage with. Especially if taking the time to deliver packages and make connections, doesn't catch your interest in the slightest.
But if you're on the fence about getting it, watch some of the early teaser trailers and maybe watch some short clips of game play footage. If any of that intrigues you and the idea of spending time delivering packages doesn't bother you, I think you will more than enjoy this game.
As for the game, I'm loving it. It's so much more than a delivery man simulator, but I also loved the delivering aspect before the game was even released. There is a lot of depth and mystery to everything, and it's thrilling once you start diving deeper into it. The 'story' doesn't always make sense, and it gets a little pretentious at times, but the game always manages to pull me back in and make me feel a lot of emotions I wasn't expecting to experience. There are also a lot of different game play mechanics and other details in the game I find fascinating, but it's hard to go into them without spoiling things. It's a game best experienced on your own, spoiler free.
I can also see why it's a game some people would find hard to engage with. Especially if taking the time to deliver packages and make connections, doesn't catch your interest in the slightest.
But if you're on the fence about getting it, watch some of the early teaser trailers and maybe watch some short clips of game play footage. If any of that intrigues you and the idea of spending time delivering packages doesn't bother you, I think you will more than enjoy this game.
15 people found this helpful
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Reviewed in Canada on November 9, 2019
Style: Special EditionVerified Purchase
I Pre-ordered this game and did not receive a Pre-order bonus content voucher on the day of release. Thankfully 8 days later I received it in an email, I was worried I would not have received it.
9 people found this helpful
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Reviewed in Canada on November 8, 2019
Style: StandardVerified Purchase
I personally enjoyed it. Not your typical game, it's nice to play something unique and awesome!
10 people found this helpful
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Reviewed in Canada on November 9, 2019
Style: StandardVerified Purchase
Amazing game. Don't expect an action packed game. This is more like a new experience in AAA games. Pretty relaxing and smooth gameplay.
8 people found this helpful
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