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DreamQuest (Lands of Daranor Book 1) by [Pottle, Bill T]
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DreamQuest (Lands of Daranor Book 1) Kindle Edition

4.6 out of 5 stars 27 customer reviews

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Product Description

Product Description

A young boy in a small village has a mysterious dream that hints of the fantastic power of the Water Orb, one of the four elemental forces that has been lost to the world for nearly three centuries. Heeding the advice of the powerful wizard Zelin, Tarthur sets off on a quest to understand his dream and its consequences for the fate of civilization.

Join Tarthur and Derlin as they travel through the land, learning not only about the world but also about themselves and what it means to pass from boyhood into the world of men.

Journey to the mystical lands of Daranor—see a sunrise on the shoals of the merfolk, ponder the powerful evil of the Death Lord Darhyn, feel the hope of Freeton, the serenity of the lands of the elves, and the cunning of Queen Marhyn. Meet a mysterious shapeshifter, the twin heads of the Guild of Thieves, and the stunningly beautiful princess of the elves. Whether you are a child, teen, or adult, the lands of Daranor have something for you.

Product Details

  • Format: Kindle Edition
  • File Size: 4641 KB
  • Print Length: 274 pages
  • Simultaneous Device Usage: Unlimited
  • Publisher: Saphire Eye Press; 10th Anniversary Edition edition (June 20 2013)
  • Sold by: Amazon Digital Services LLC
  • Language: English
  • ASIN: B00DIRE2M4
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Enabled
  • Enhanced Typesetting: Enabled
  • Average Customer Review: 4.6 out of 5 stars 27 customer reviews
  • Amazon Bestsellers Rank: #277,139 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Customer Reviews

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Top Customer Reviews

Format: Paperback
This imaginative and entertaining fantasy, which according to the publicity materials, the author began writing while he was in the sixth grade, is a winning combination of action, romance and magic. It combines a bit of Tolkein, a bit of the Arthurian saga and a touch of Dungeons and Dragons into a witty tale that will appeal to readers of all ages.
The story begins with young Tarthur, an orphan who is a bit of a ne'er- do-well in his home village of Krendon. One night, he has a startling dream, in which he kills the evil Death Lord of Daranor and makes off with a magic spell. When he awakes, he is amazed to find that he has copied the spell down on a scroll. The writing is in a strange script he can't understand, and the ink is colored blue, red, brown and green - though his pen is black. Realizing that this is an odd and possibly important event, he takes the scroll to the village wizard, Zelin, who understands its significance immediately. It seems to be the key to recovering the lost Water Orb, a magical relic that controls the force of Water, stolen from mankind hundreds of years past. Believing that Tarthur may be the chosen one who can reclaim the Orb, Zelin sends him and his friend Derlin on a fabulous quest that changes their lives - and their world - forever.
Pottle's writing style is a treat. Quick-paced and funny, Tarthur and Derlin's coming-of-age adventures will keep readers eagerly turning the pages to see what is next. The support characters, including the wise mage Zelin and his wizardly cohorts, the good King Garkin and his Royal Knights, and the other friends the boys make along their voyage are well done, believable and likeable.
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By A Customer on Dec 11 2003
Format: Paperback
General impressions of the novel:
I loved reading this book- I hated any reason I had to put it down. Marvelous adventure! Bill Pottle has created a wonderful new world for this novel. I'm glad to see that there will be more stories in this series. One book just isn't enough!
"DreamQuest" is a very good name for this novel. There is a certain dream-like quality that flows through the entire book. As if it were a vision being imparted rather than a tale being told. I can't put my finger on exactly how this is achieved, but it is a wonderful effect that adds to the reader's enjoyment.
I thought the characters were quite well written. They were complex and realistic even as the story started, and they changed and grew as the adventure continued. Very nice work. The reader will soon come to care about these characters as if they were old friends. A clear image of each character arose in my mind from within the story, woven together from many scattered segments of descriptive text. A much more subtle effect than the use of large chunks of exposition. After only a few pages, I could see the story unfold before my mind's eye as if were a play or movie. Very vivid writing, highly enjoyable, brought each character to life as I turned the pages.
If the book has a flaw, it would have to be that the characters occasionally slip into a phrase or two of modern-sounding expressions. My reading always came to a full stop whenever I reached one of these few instances. I could never decide if Bill wrote them in purposly or if they just slipped in by accident. In either case, they slowed my reading down and interrupted the flow of the story.
Dan Hollifield, Senior Editor, Aphelion Webzine
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Format: Paperback
Sure everyone has heard about Harry Potter, Lord of the rings and all these big franchised books but there is one book that even though may not be big on the industry is still one of the most exciting and breath taking books I have ever read and the best thing is that there is going to be a sequel. That book is called Dream Quest.
Dream Quest is an exciting story that deals with friendship,battle,magic and my all time favorite, the rivalry between good and evil. The story begins with a mystical dream of a boy who uses some unspeakable power to destroy the death lord. From that little synopsis of only the first page or so of the book you are probably wondering many things about what is going to happen and that is just one of the many reasons that makes this book such a great adventure for this boy and for the soon to be reader, you!
I would recommend this book for ages 11 to 111. This book is long enough to get you in to the story and really get to love the characters but not too long that it will make you bored. I have given this book a 5 over 5 and I really mean it. This book is funny and quick paced while at the same time epic and adventurous. So if you fell like going on an adventure to last a life time read Dream Quest by Bill Pottle.
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By A Customer on Aug. 4 2003
Format: Paperback
Having committed myself to writing this review, it would be a shame if I had to tell you that it was a horrible piece of writing and it was a horrid waste of my time. I might choose to lie instead and tell you that it was an "interesting book" or that I liked the parts that had words. But to tell such a lie would not let me sleep at night. Fortunately, I can say that DreamQuest is a wonderful novel that I finished promptly after I bought it and then proceeded to lend it to a friend the next day.
Pottle has weaved together a story with an endearing protagonist, a sense of adventure, a loyal sidekick/best friend, touching and amusing romances, entertaining pranks, and magic. The reader will follow Tarthur as he goes on a journey from town prankster to young hero. Along the way, Tarthur and Derlin encounter mermen, elves, dragons, ninjas, loyal friends, and deadly enemies.
Dreamquest carefully constructes the world of Daranor. Like most fantasy novels, it contains magic, elves, and dragons, but Pottle has taken the familiar and added a unique twist to it. Included are: a ShapeShifter that can split himself into a ninja and a dragon, the legend of the Eternal Vale, and a pretty pickpocket that is the head of the Thieves Guild.
The plots are intricately woven and, even the minor characters in DreamQuest are well developed. Pottle introduces each new character with such personality so that I found myself reading about Warren (a pawn of the Death Lord) and Addyean (farmer/Royal Spy) as if they were old friends.
Dreamquest tells the story so vividly that I have no trouble imagining certain scenes like a comic book. Scenes are painted so vividly that they are easily imagined and comical parts made me chuckle. Thank you, Bill Pottle for writing an engaging tale! (Now, I can go to sleep.)
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