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DreamQuest (Lands of Daranor Book 1) by [Pottle, Bill T]
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DreamQuest (Lands of Daranor Book 1) Kindle Edition

4.6 out of 5 stars 27 customer reviews

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Length: 274 pages Word Wise: Enabled Enhanced Typesetting: Enabled
Page Flip: Enabled

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Product Description

Product Description

A young boy in a small village has a mysterious dream that hints of the fantastic power of the Water Orb, one of the four elemental forces that has been lost to the world for nearly three centuries. Heeding the advice of the powerful wizard Zelin, Tarthur sets off on a quest to understand his dream and its consequences for the fate of civilization.

Join Tarthur and Derlin as they travel through the land, learning not only about the world but also about themselves and what it means to pass from boyhood into the world of men.

Journey to the mystical lands of Daranor—see a sunrise on the shoals of the merfolk, ponder the powerful evil of the Death Lord Darhyn, feel the hope of Freeton, the serenity of the lands of the elves, and the cunning of Queen Marhyn. Meet a mysterious shapeshifter, the twin heads of the Guild of Thieves, and the stunningly beautiful princess of the elves. Whether you are a child, teen, or adult, the lands of Daranor have something for you.

Product Details

  • Format: Kindle Edition
  • File Size: 4641 KB
  • Print Length: 274 pages
  • Simultaneous Device Usage: Unlimited
  • Publisher: Saphire Eye Press; 10th Anniversary Edition edition (June 20 2013)
  • Sold by: Amazon Digital Services LLC
  • Language: English
  • ASIN: B00DIRE2M4
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Enabled
  • Enhanced Typesetting: Enabled
  • Average Customer Review: 4.6 out of 5 stars 27 customer reviews
  • Amazon Bestsellers Rank: #234,641 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Customer Reviews

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By A Customer on Dec 11 2003
Format: Paperback
General impressions of the novel:
I loved reading this book- I hated any reason I had to put it down. Marvelous adventure! Bill Pottle has created a wonderful new world for this novel. I'm glad to see that there will be more stories in this series. One book just isn't enough!
Specifics:
"DreamQuest" is a very good name for this novel. There is a certain dream-like quality that flows through the entire book. As if it were a vision being imparted rather than a tale being told. I can't put my finger on exactly how this is achieved, but it is a wonderful effect that adds to the reader's enjoyment.
I thought the characters were quite well written. They were complex and realistic even as the story started, and they changed and grew as the adventure continued. Very nice work. The reader will soon come to care about these characters as if they were old friends. A clear image of each character arose in my mind from within the story, woven together from many scattered segments of descriptive text. A much more subtle effect than the use of large chunks of exposition. After only a few pages, I could see the story unfold before my mind's eye as if were a play or movie. Very vivid writing, highly enjoyable, brought each character to life as I turned the pages.
If the book has a flaw, it would have to be that the characters occasionally slip into a phrase or two of modern-sounding expressions. My reading always came to a full stop whenever I reached one of these few instances. I could never decide if Bill wrote them in purposly or if they just slipped in by accident. In either case, they slowed my reading down and interrupted the flow of the story.
Dan Hollifield, Senior Editor, Aphelion Webzine
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Format: Paperback
Sure everyone has heard about Harry Potter, Lord of the rings and all these big franchised books but there is one book that even though may not be big on the industry is still one of the most exciting and breath taking books I have ever read and the best thing is that there is going to be a sequel. That book is called Dream Quest.
Dream Quest is an exciting story that deals with friendship,battle,magic and my all time favorite, the rivalry between good and evil. The story begins with a mystical dream of a boy who uses some unspeakable power to destroy the death lord. From that little synopsis of only the first page or so of the book you are probably wondering many things about what is going to happen and that is just one of the many reasons that makes this book such a great adventure for this boy and for the soon to be reader, you!
I would recommend this book for ages 11 to 111. This book is long enough to get you in to the story and really get to love the characters but not too long that it will make you bored. I have given this book a 5 over 5 and I really mean it. This book is funny and quick paced while at the same time epic and adventurous. So if you fell like going on an adventure to last a life time read Dream Quest by Bill Pottle.
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By A Customer on Nov. 6 2003
Format: Paperback
Author Bill Pottle opens the doors to an engaging world of magic, adventure, and friendship. The progression of the novel flows like the growth of a young boy into a man. As innocence is lost to the atrocities of evil, we find a few unlikely heroes in a pair of mischievous friends that ultimately become the key to the salvation of their world. The childhood antics of Tarthur and his friend Derlin give a light hearted feeling to the land of Daranor, which gradually matures into a more powerful and evocative environment. Much as Tarthur and Derlin mature from young trouble makers into renown heroes. You will find yourself drawn into the adventure and notice a little bit if yourself in the would be heroes, perhaps even reliving some past exploits from your own youth. First fights, first loves, first encounters with people from different lands, first encounters with evil forces bent on taking control of the world! You will laugh and cry as Tarthur and Derlin learn and experience the harsh realities of life and find hope for the future in the unity of the people of Daranor. Dream Quest marks the beginning of what is bound to be a prominent future in fantasy tales for author Bill Pottle
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Format: Paperback
Tarthur was just another twelve-year old boy to everyone else in his village. Sure, he got into trouble, stealing pies and pulling pranks on the kids he didn't like, but boys will be boys.
Then he had the dream.
Tarthur and Derlin, his best friend, had spent long hours in heroic "battle" with legendary foes, saving the world thousands of times a week. They had faced the worst enemies imaginable, even the Death Lord himself, and vanquished them all. Was it odd, then, that Tarthur defeated the Death Lord in his dream using the magic from a scroll he found in the dream realm? Perhaps not, but the fact he brought a copy of that scroll back into waking reality and that scroll might prove to be the key to the actual defeat of the Death Lord was enough to set Tarthur apart.
So begins DreamQuest, a different coming-of-age story filled with mystery, magic, and mayhem. Tarthur and Derlin are caught up in the struggle between the forces of good, represented by the humans, elves, and mermen, and the forces of evil; monsters, the Death Lord, and his maniacal henchmen.
Falling heir to the scroll controlling the mystical Water Orb, Tarthur must learn how to deal with his fear, how to use his head in a crisis, and how to determine what is real and what is illusion. Aided by the elven Dalin, Tarthur and Derlin set out to help put together an army to stand against the Death Lord, whose goal is no less than the end of all life.
And no matter what they do, the Death Lord always seems to be one step ahead.
DreamQuest is a novel about growing up, about finding one's own identity, about courage in the face of seemingly insurmountable odds, and about loyalty to friends, to family, to country, and to oneself.
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