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Elminster Enraged: The Sage of Shadowdale, Book III Hardcover – Sep 4 2012

1.0 out of 5 stars 1 customer review

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Product Details

  • Hardcover: 352 pages
  • Publisher: Wizards of the Coast (Sept. 4 2012)
  • Language: English
  • ISBN-10: 0786960299
  • ISBN-13: 978-0786960293
  • Product Dimensions: 16.3 x 2.9 x 24.1 cm
  • Shipping Weight: 658 g
  • Average Customer Review: 1.0 out of 5 stars 1 customer review
  • Amazon Bestsellers Rank: #56,260 in Books (See Top 100 in Books)
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Product Description

About the Author

ED GREENWOOD is the creator of the Forgotten Realms fantasy world setting and the author of more than 170 books that have sold millions of copies worldwide in over two dozen languages. In real life, he's a Canadian librarian who lives in the Ontario countryside with his wife, a cat, and far too many books.

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Top Customer Reviews

Format: Hardcover Verified Purchase
I completely agree. Kindle should be $5.00 not 15.00 and not when the paperback is 7.99. To sell kindle products there should be an incentive
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Most Helpful Customer Reviews on (beta) 3.6 out of 5 stars 73 reviews
13 of 14 people found the following review helpful
1.0 out of 5 stars Honestly, I expected more Dec 22 2012
By J.D. - Published on
Format: Hardcover
As the final book in this trilogy, I expected a lot more. The writing was very loose, and multiple minor plot lines bounced around rather aimlessly until they all sort of fell together at the end. It's really not Greenwood's best novel. As another reviewer stated, it was much more of a "clean-up" intended to get certain things set up for the launch of 5th Edition Forgotten Realms.

Unfortunately, very little is actually explained. Nothing new is learned about what happened to the goddess Mystra. Nothing new is revealed about the past they've had to suffer through without her. Even the blueflame magic items (artifacts?) aren't really expanded upon at all. We don't even really get any details about what the Simbul was doing, why it was so important to Mystra, or how (or even if) it had any kind of impact on Mystra. In general, I get that the Simbul was repairing rifts. But why would a fallen goddess want to expend the energy of her last remaining followers on this? Was it important to the Weave? Why did these rifts form in the first place? And if they were dumping out that many demons over the past 100+ years, why haven't the Realms been overrun? No answers, sadly.

The major villain, Manshoon, loses focus for much of the book. Interesting characters like Amarune and Arclath are totally glossed over and do nothing. Instead, there's an exceedingly clunky and lengthy diversion into the Underdark, which ultimately seemed rather pointless except to reunite Elminster with the other characters. That would have been fine, had anything meaningful or interesting happened along the way. The subplot involving the Shades of Netheril also might have been interesting if something had been said about magic changing or expanding, creating new and incredibly dangerous possibilities, or something/anything along those lines. Instead, it was presented as a rather random criminal activity, perpetrated on a distant and isolated prison.

The "wacky and bumbling cops" comedy wore thin very quickly. Is every guard in Cormyr ineffective and clumsy? The same was true for the portrayal of nobles. Yes, many nobles can be arrogant and self-serving at times, but when this is true ALL the time and no shred of intelligence is ever observed you have to wonder why the kingdom is even standing. Sadly, it gave the strong impression that without Elminster, Vangerdahast, Storm, and a few other immortal heroes, everything would quickly and immediately erupt into total chaos. The "superheroes" of Faerun were something that many people found problematic with 3rd edition, and it seems that they're back in force. And because every Cormyrean guard is a total bumbler, the Harpers are also back.

Elminster's transformation at the end of the book essentially turns him into the biggest (and quite literal) deus ex machina I've ever seen. I'm really disappointed with this novel on many levels. The overall read was jumbled and not all that interesting, and filled with blatant, excessive clichés. Not recommended.
7 of 8 people found the following review helpful
3.0 out of 5 stars Not a very tidy resolution Nov. 1 2012
By Scott - Published on
Format: Kindle Edition Verified Purchase
Perfectly fine book, but there are tons of loose ends just left out there. The book series seems to be aimed more at clearing up the mess the setting has been left in than at telling a compelling story. I expect more answers and clarity from an Elminster book. I'm left with the same feeling as the 80s Transformers movie - the book kills off major characters to set up interest in new products. That said, the book was entertaining, just unsatisfying.
2 of 2 people found the following review helpful
3.0 out of 5 stars Fun but disappointing in the end. Jan. 11 2013
By Christopher - Published on
Format: Kindle Edition Verified Purchase
A fun Romp, but it did little more than to Make Elminster the same as he was in in the prior Forgotten Realms era. No real growth in any of the characters. It is basicly Ed Greenwood porting all of his favorite characters into the new Forgotten Realms with as little change as possible and as many new Realmsian curse words as his spellcheck could handle . After doing this for the last four books, the lack of resolution and growth disappoints.
12 of 17 people found the following review helpful
5.0 out of 5 stars Style is jumbled, story is fun. Sept. 7 2012
By J. Mace - Published on
Format: Hardcover Verified Purchase
Ed Greenwood writes an excited conclusion to the Sage of Shadowdale series. The story picks up right were Bury Elminster Deep ended. The story continues with a focus on a Cormyrian prison holding traitorous nobles. Like the other books in the series, the narrative jumps a lot, from character to character, to seemingly random noble. This can sometimes make the narrative hard to follow, but Ed makes it work in the end as you see all the jumble begin to take shape in the second half of the book and begin to realize how everything is connected.

The ending is great fun, it bumped this from 4 to 5 stars. Elminster gets well.. enraged. Its a lot of fun, stick with the jumps, and you'll come to a conclusion that had me smiling as a reader, as a fan of Ed's, and definitely as a fan of the Realms.
5 of 7 people found the following review helpful
1.0 out of 5 stars Frustrating! Jan. 10 2013
By JB - Published on
Format: Kindle Edition Verified Purchase
If there ever was a case for Aderrall, Mr. Greenwood's writing would be it. Everytime the story gets interesting, the story jumps to just some random nobles talking. You end up with a lot of dumb "politics " in the story where instead of making the story intriguing, it actually just leaves me confused because I t skim through these parts to get back to the good stuff. I have been down this road before with Greenwood when I read Cormyr, The Knights of Myth Drannor, and various other Elminster books. The political intrigue in these books consists of nobles and court wizards and royalty and various others acting like brats and trying to one-up each other in conversation. So when you see a title like "Elminster Must Die " and the description of the book talks about El fighting shades of Netheril and Manshoon, you think you might be in for some fun, but instead you get petty noble banter.

Another clue into books being bad in the fantasy genre is when it feels like a renaissance fair. I don't know who likes this stiff, with the antiquated lanquage and the men weary panty hose. Everytime I have read one of these piles of crap, they end up all the same where the author goes into detail of what everyone is wearing, has them all talk half asa Shakespeare style and the characters go to balls and dances and mince boring words with ridiculously over the top villians. Maybe one sword comes out at the end and it is normally a lucky stab that kills the guy.

This is where I always get burnt by Ed Greenwood. I bought this book because it was 2.99, and I know there is a possibility for insight into some interesting faerun changing characters like manshoon and the simbul. Even better is that Mr. Greenwood can write a really good blood bath. I admit I am a sucker for this stuff. I like an interesting and powerfull hero or villian blow the room up in gore. Ed seems to be able to do this with out making it creepy.