Fatal Frame 2 - PlayStation 2
- For the PlayStation2
- Platform: PlayStation2
- ESRB Rating: Teen
- Media: Video Game
- Item Quantity: 1
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Fatal Frame 2 [PlayStation2] TECMO For the PlayStation2
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Top Customer Reviews
The voice acting was tolerable, but the fright factor is incredible. If you are scared by the atmosphere of Japanese movies like 'Ringu' or 'Ju-On' - this is the game for you. I tried playing in the dark alone and had to turn it off after 5 minutes. Through *all* the Silent Hill games only *one* moment frightened me, so it's not like I'm scared of everything.
The controls are easy. Aim at a ghost and shoot camera - a lot more exciting than it sounds. Ghosts move slowly toward you sometimes and you have to wait until the appropriate moment to snap the best shot - yikes. Some ghost charge at you with inhuman (*giggles*) speed, some teleport. The graphics and cutscenes are amazing.
Creative, unique, scary, and a welcome break from RPGs and FPSs-you really want to invest in this game. It is my favourite on the PS2 (sorry Final Fantasy...) because the story stayed with me well after putting down the controller. I've finished it 4 times - and I only wish I had an Xbox to play the Director's Cut.
That is all.
No, seriously, folks, nothing at all could have prepared me for the beauty and artistry and downright good old-fashioned terror that I experienced while playing 'Fatal Frame 2'. It's a magnificent, magnificent game and really deserving of prize place on your games top shelf.
You play the part of Mio, a para-psychic girl who, along with her deeply psychic sister Mayu, get lost and trapped in All God's Village, a deserted town in the middle of a forest, some days before the sinister 'Crimson Butterfly Ritual' is to take place. Mayu, intermittently under the control of the spirits that haunt All God's, disappears, and Mio must find her and stop the mysterious 'Sacrifice' before it's too late.
Firstly, what's new?
Well, as with any competent sequel, there is an overall feel of things being 'tighter' - presentation, graphics, and in-game explanations of things are all much more accessible and beautiful now than they were before - and the game feels a lot more professionally done than the still-excellent original.
Sound is a huge improvement - not even in the Silent Hill series has sound been employed to make such a huge difference in the tension and atmosphere - and the manual is most definitely to be believed when it tells you 'This game is best played through headphones'. Try it in a dark room. Trust me :-)
The controls are excellent, the Camera Obscura (your weapon) is now far less complicated to use and a lot more satisfying to have as your primary weapon. The inclusion of the 'Spirit Radio' may seem a little overdone, but it's a nice touch nevertheless.
What really marks 'Fatal Frame 2' out as a Standard-Bearing game is the sense of real, palpable terror it inspires.Read more ›
Well, to start with, the haunted mansion of the first game was foreboding and terrifying, a deathtrap that oozed menace from every corner. Collapsed masonry and rotten furnishings gave a realistic air of paranormal inhabitance. The second game uses an entire deserted village as its location, but a lot of it is quite drab and empty, and the sense of claustophobia is drastically diluted when you go outside, as you are meandering through streets and open areas instead of confined corridors and annexes. The other reason I felt less afraid was that the ghosts just didn't cause the goosebumps I got in the first game, which featured apparitions of people who suffered traumatic deaths like the girl with the broken back, or the woman with her eyes ripped out, as well as totally evil prescences like the man with the unnaturally long arms. The ghosts in FF2 often just look like real people, sometimes attacking you with sabres or flaming torches like any other survival horror enemies, so you don't feel the chill of having to battle a tortured soul who is crying in pain. In fact one set of ghosts in the sequel is a bunch of children who surround you and play "tag" with you...hmmm, I'm getting nostalgic for the first game just writing this. There are plenty of hidden and vanishing ghosts to test your reflexes on, so at least that provides the same level of fun. Sadly, the control system is also still the same, and it's still awful.Read more ›
Most recent customer reviews
So much fun! So scary. I played it when i was a kid so just a whole bunch of nostalgia for me.Published on Aug. 14 2012 by Mr.Azazerify
I bought Fatal Frame II knowing it was one of the best horror games of all time, and I was not disappointed. Read morePublished on Aug. 12 2009 by Francois Guimond
My friend rented this game and told me over the phone that it was the freakiest thing that she had ever played. Read morePublished on Oct. 27 2005 by Colleen Holt
Okay i borrowed this game from my boyfriend and he played and i watched and i was so scared...i can't play the game in the nite because i get so freaked out..lol... Read morePublished on July 15 2004 by O. Bueno
Fun and interestingly creepy. You start out in a village haunted with ghosts. You must find a ghost destroying camera that has many upgrades and film types of varying strengths. Read morePublished on June 16 2004 by casey
I always used to think that nothing could get creepier than the Silent Hill franchise. I was wrong. Fatal Frame succeeds where many games/movies of this sort fail: it manages to... Read morePublished on June 8 2004 by A. Markley
This is, in my not so humble opinion, one of the best survival-horror games to date. The fixed camera angles cost me my life on more than one occasion, but other than that the... Read morePublished on May 5 2004 by S. Gates
This game is the sequel to the scariest game on earth, and frankly after playing Fatal Frame i didn't think that Tecmo could pull off a game scarier then that. Read morePublished on May 2 2004