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Final Fantasy XIV - PlayStation 3 Standard Edition
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- UPC: 662248910055
- Weight: 45 grams
- Platform: PlayStation 3
- ESRB Rating: Teen
- Media: Video Game
- Item Quantity: 1
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Platform for Display: PlayStation 3 | Edition: Standard
Embark on the myriad journeys of an epic in FINAL FANTASY XIV, the revolutionary MMORPG from Square Enix. As denizens of the new and visually stunning realm of Eorzea, players will actively engage in compelling storylines narrated through high-definition, real-time events featuring the players' own highly personalized and versatile characters. While exploring even the farthest reaches of this magnificent world, adventurers are given the freedom to entirely alter their gameplay experience by simply swapping out equipment, and realize objectives with or without the aid of others. The entire experience is crafted to accommodate the widest variety of play styles-from the lone mercenary with only moments a day to spare, to the legion of comrades campaigning for days on end, and every combination in between. Join players from around the world in an adventure of infinite possibilities. NOTICE: This product requires: (1) an active internet connection; (2) monthly recurring subscription fees; and (3) agreement to certain license and usage terms (available at FINALFANTASYXIV.COM). Currently, children under age 13 are not permitted to play; users 13-17 require parental consent. Users are granted a limited, revocable license only and do not own any data or intellectual property generated during gameplay.
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The rest of the game is identical to every other review out there so go and read those for a description of the product itself. I just wanted to make note of these few differences between the PS3 and PC versions.
After I hit level 50 and started learning the new dungeons/Primal fights, I found myself being paired with more and more people who were ruthless with their criticism. Not only would they say nasty things about a person struggling with their toon (i.e. character), they would then blacklist (i.e. ban) these people who didn't do well so that these folks would no longer have others to team with. I've been told this attitude is pervasive in all MMORPGs, but seriously, it's got to stop. It's a game. FF14: ARR's Duty Finder tool is supposed to be the answer to this problem but being paired with random people has yet to work for me and others I've come across, especially with the Hard Mode Primal Fights or Coil. I'd rather pay to play a single player game and have fun, than be subjected to text abuse while trying to learn a new fight/dungeon.
At this point I've cancelled my subscription and account to FF14: ARR, and don't plan on going back. I enjoyed my time in Eorzea and while I found a few people who were genuinely nice, my negative encounters coupled with an over reliance on other people to do end-game events, really ruined what had otherwise been a phenomenal experience.
Last thought: Try it out for the 30 Day Trial, but be sure to find a friendly Free Company (i.e. Guild) to do end game events with.
Toon: Justice Marshall, Lvl 50 DRG
The story of FFXIV is initially told in the opening cutscene and is continued to be told as the player advances in missions, here's a breakdown of the story with the assistance of Wikipedia:
"Seeking control over the peaceful realm of Eorzea and its abundant crystal resources, the more advanced civilization of the Garlean Empire invades the realm from the north. In retaliation, despite their differences and anatgonisms, the city-states of Eorzea reinstate the Grand Companies--comprehensive centers of command which combine the cities' military and economic assets.
8th Imperial Legion Legatus Nael van Darnus, has his own agenda, insanely bent on purging all he sees as impurities, Nael orchestrated Project Meteor to summon the lesser moon Dalamud and wipe out all life. This forces the Grand Companies to put aside deep-rooted differences and consolidate their forces under the banner of the Eorzean Alliance. At the behest of this new confederation, adventurers from across the realm take up arms and march to the floating islands of Rivenroad to defeat Nael after he absorbed Dalamud's power.However, despite the mad imperial's death, Dalamud continues its descent to Eorzea.
In a final bid to save Eorzea, the Grand Companies turn to the Archon Louisoix, an enigmatic scholar hailing from the forgotten city-state of Sharlayan. Louisoix devises a plan to summon the power of the Twelve, Eorzea's pantheon of guardian deities, to banish Dalamud back to the heavens. But for this to succeed, the rite needs to be performed directly beneath the point of Dalamud's impact: A vast swathe of barren lowlands in central Eorzea known as the Carteneau Flats.
The battle ceases when Dalamud enters the atmosphere while revealed to be a prison created to contain the elder primal, Bahamut. Freed after aeons of imprisonment, Bahamut jump starts the Seventh Umbral Era while unleashing his wrath upon the realm.
Louisoix attempts the ritual to seal Bahamut in vain. Seeing his death certain in the Primal unleashing his ultimate attack, Louisoix summons the last of his strength to call upon the Twelves' power to send the survivors (including the player) into an ethereal rift, where they will be untouched by the passage of time, until it is once again safe for them to emerge and rebuild their ruined land."
The gameplay is like most, if not all, MMORPG titles, the player can form parties, join guilds, run dungeons and participate in PvP. Of course, there are various trades the player can perform such as weaving, alchemy, blacksmithing and more, these offer items that might be harder to obtain otherwise and can earn you a nice sum of Gil for rarer items (if sold to players, NPCs offer little to nothing).
The player can freely* switch what class they are, you are not tied to one type. The exception being when you first start, you'll have to reach level 10 and complete your class quests in order to switch, from there you can join a new guild and start working on that class (some skills earned from the previous classes carry over to your new class, but more on that later).
Once you've reached level 10, you can join Guildhests, which are essentially mini dungeons. If you are level 10 in a trade, you can take Guildhests to earn exp and Gil that will help you level faster in said class. Upon completing the required quests, dungeons can also be entered (the first is available at level 15).
The graphics look pretty good considering how much of a hiccup the first version went trhough. Although since the game is also on the PC, and therefore made FOR the PC, the PS3 version does tend to suffer a few graphical errors, such as the rare bug of enemies not appearing properly on screen, or party members seemingly disappearing despite them being right in-front of you.
When using the chat feature, characters mouths will move with your text, so this is a minute detail, but one that I find pretty cool non-the-less. Facial expressions are well-done as well, so be sure to try them out when you get the chance to do so.
The game has had a nice over-haul since it originally released some years ago, the new graphics engine shows quite well on many characters and skill effects.
---Controls, Voice and Audio---
The controls on the console are a tad tough to learn at first, so I'll try to run them down as thoroughly as possible.
The Cross button is your selector, although since you likely won't have a cursor to use (although you can opt for that), you'll need to be looking at the person you want to talk with, although the game is pretty good at figuring out what you're trying to do.
The Triangle button is simply used for jumping, so there's no need to go into depth on that, it is what it is.
The Circle button allows you to deselect your current target and cancel out of various menus. Simple.
The Square button allows for quick access of the map, which will be very handy when doing quests as the location of various monsters, items, etc will be shown on there.
The d-pad is used to cycle through enemies and friendlies, it takes some getting used to in order to 'master' using it.
All of these buttons take on a different role when either of the R2 or L2 bumpers are held, this brings up your hotbar for skills, items, etc that you may have registered to those slots (they also your the d-pad, so in total you'll have 16 available slots, but you can also have more than one hotbar, so cycling through them gives even more options). Confusing? Undoubtedly, however the games tutorial runs you through the basics quite well.
As any Final Fantasy fan can hope to expect, the music is well performed, during standard battles, you may recognize the music (it's more reminiscent of the older games on the NES, SNES and such). When riding a Chocobo, as well as other mounts I would assume, you are treated the Chocobo music. Music in town and on the field are quite elegant and, to some degree, soothing and rhythmic.
Voice acting is scarce, the intro and small cutscenes are the only place they really occur at, but they are done well when they are done. The only other time you get to hear voices is from the various grunts that characters make, so don't expect much when it comes to voices.
As I mentioned earlier, you are not restricted to one class and can switch once you've completed your current classes level 10 class quest (you usually get a quest at level 1, level 5, level 10 and so on). The classes you can choose from are many, from fighting classes (such as Gladiator, Pugilist, Arcanist and many more) to trades (such as Weaver, Alchemist, Blacksmith, etc). The latter are, as you may have guessed by the term 'trade' non-combat classes and are used to make armor, potions and other nick-naks that can be used by combat classes. When you start a new class, you revert to level 1 within your new class but retain the level in the previous class, so returning to your previous class will allow you to continue where you left off at.
The game has what are called 'Fates', if you've played Rift, they are like rifts, randomly generated missions where you and other players work to meet a goal, generally killing a certain number of enemies. The more you contribute, the larger your exp and Gil reward will be.
There are also unique chats called 'Linkshells', which can consist of up to 128 players that are not necessarily a guild or friends, but can use the chat feature to chat solely with each other and no one outside of the Shell can read your chat, it's basically a giant party chat.
Most of the negativity that has been generated was during the beta, people would complain that servers were constantly down or laggy, this has since been rectified and almost all of the game works as intended. If you see a review that says otherwise, look at the date, anything prior to Sept 13th is unreliable.
And yes, this is a subscription based game, but you get 30 days free.
This is a great MMORPG that has a lot to offer and much to do. With free expansions coming, this is a must have for fans of Final Fantasy or MMO's. I know I'll be cancelling my WoW sub so I can enjoy this great game.
+ An all-around great MMO
+ Great music score
+ Interesting class system
+ Guildhests are a fun way to level up quickly
+ Linkshells offer a great way to stay in touch with people you like, but not enough so that you want to add them as friends or join their guild
- Picking an enemy out of the crowd is sometimes unbearable
- Gold spammers are plentiful
- If you don't have a keyboard, typing is a hassle
***More reviews at lvgrb.blogspot***
To start, I preordered a copy of a Realm Reborn and started playing it with the early launch, but as of yesterday I have decided to cancel my monthly subscription before I waste any more money on it. Simply put; to me it is not worth the monthly fee. I will explain why in a moment, but first, here are some positives:
1.The storyline of the game is awesome. It ranks right up there with some of the other good ones of the series, and having played other MMO's I'd go so far as to say it has the best storyline I've ever played in an MMO. I thought it was far better than WoW's story, as just one example.
2. I also really liked the classic elements that were in the game. I've played Final Fantasy since Final Fantasy I on the NES; so being able to play as black and white mages, dragoons, bards and paladins among others is just great. It really brought back some fond childhood memories of gaming; so if you're an old school FF vet like me, the nostalgia factor is really high here. Just a matter of personal preference, but I always liked the Final Fantasy games that were in a true fantasy setting like 1, 2, 3 and 9. I always preferred those to the more futuristic or sci-fi ones like 7, 8 and 10 among others. That said, I was happier with the setting of this one (although you will find cool sci-fi elements too.)
3. The control scheme is good for a ps3 user. You won't have any trouble playing it; but you may want to pick up some sort of keyboard for the ps3 if you plan on talking a fair amount.
4. The duty quests and boss battles are a lot of fun. They will give you quite a bit of challenge, but at the same time won't drive you insane. You will enjoy the challenges, even if you're more of a casual player like me.
5. Combat is pretty decent. I prefer real time combat and control along the lines of Elder Scrolls but even though you're just clicking buttons, there is still a lot of involvement. You have to move quickly, dodge area of effect attacks etc. So even if you're just clicking buttons on a hotkey, you will still be on the edge of your seat during some battles.
And now the bad; which for me sadly just made the game not worth paying for on a monthly basis:
1. Constant maintenance. Over the past 5 days, there was maintenance shutting down all worlds for 3 of those 5 days. I'm also not talking about an hour here or there, I'm talking about 3-5 hours at a time. Usually the maintenance occurs from about 12am PST to 3-5am PST. This completely screws me over because this is usually when I play games; at night. So if you're a night gamer; good luck getting on there. It's been this bad since launch and shows no signs of improving. It was seriously so frustrating that every time I go to login to play....I wonder if I'm ACTUALLY going to be able to play. I'm always looking for those words "EMERGENCY MAINTENANCE". This game...has a lot of emergencies, evidently. Expect for this to happen at least 3-4 times a week. If you play in the morning, afternoon or early evening you MIGHT be okay...but if you're a night gamer, don't count on getting to play everyday. This of course is perhaps my biggest reason for not wanting to pay a monthly fee for it. What's the point of paying if I can't even login nearly half of the time? Point being; one of two things should have happened here....if the game is this messed up that they have to shut it down constantly; it just tells me it wasn't ready for release. They should have extended the betas and perfected it before they released it. Now Square apologists will say this happens with any MMO. True; there are always bugs with an MMO release. But why screw one entire group of players? I know several other players in my Free Company (guild) who also only play at night and are quitting for the same reason. Why not change up when the maintenance occurs more often? Why not shut it down at 4am or 5am when there's hardly anyone on anyway? Why shut it down when there are still tons of players wanting to play? Furthermore; if the game is being shut down for this maintenance or that maintenance so often...why are we paying for it? Square should do the right thing and make this game free to play until all the bugs are worked out. Period. I'd give them a lot more grace if I wasn't paying a monthly fee for it. When I played DCUO for ps3 and it was initially pay to play, I don't recall being screwed by constant maintenance on there, and I bought that game at launch too. I think that was because they rotated the maintenance times.
2. This game has way too many DPS classes and not enough tanks and healers. Dragoons for instance should be converted to a tank; or they need to bring some classes like Dark Knight or Samurai back....because here's what happens: let's say you need a duty mission to advance the storyline. Well, if you're a dps you sign up in the que and you wait for usually at least an hour; sometimes 2. While you're in the que it sucks too because you cannot join another party in the meantime or even summon your Chocobo mount to aid you in combat. It kicks you out of the que. So if you play any DPS class expect insanely long wait times for anything from the Duty Finder.
3. No PVP (at least yet). This is just my opinion, but this game should not have been launched without pvp already up and running. It adds a huge level of excitement to games like DCUO and Guild Wars; and without it, I'm sorry but it just sucks. It'd sure be nice to fight in some PVP combat when I'm waiting in those endlessly long Duty ques, I'll say that!
4. For me, boredom after hitting level 50. 1-50 is great. But then you finish the main storyline, and to me the game is suddenly just boring without a whole lot of replay value. It's basically like this: remember those awesome Fate boss battles you did? Well now you do them AGAIN on hard mode...to get more gear...to do more hard mode duties. It just feels like a tedious grind for gear; nothing more. And because there are so many lvl 50's....expect EVEN LONGER wait times for any hard duties if you're a dps. You will see people just standing around higher level towns just shouting over and over trying desperately to find somebody to run this or that duty. It's so terribly boring.
5. One of the game's greatest features and selling points actually becomes a huge let-down. In this game you can switch your class with the click of a button. You can be a black mage and switch to a dragoon with the click of a button. But the PROBLEM is in the execution. Once you've hit level 50 and exhausted all the main storyline quests for your character....the only way to level up a secondary class is to Fate (pop up boss battles) grind endlessly. Where's the fun in that? It's an awesome concept; but horrible execution because of this. After I hit level 50 as a black mage I wanted to level up my archer and become a Bard....but I got so bored fate grinding over and over again that I was almost falling asleep playing it. So if you want to level up a second or third class...just join a fate party and grind it till you hit level 50...so that you can...fight those same battles again...on hard mode. Only this time with a bow instead of spells! Just my two cents, if you want a more fun play through you'd probably be better off just creating another character and doing the story mode all over again. It may be repetitive, but it's a lot less repetitive than fate grinding.
So all in all, these cons far outweighed the positives for me, and I've cancelled my subscription. With the constant maintenance and server issues, coupled with insanely long wait times...and not a whole hell of a lot to do after level 50, I just don't see a replay value here that justifies the monthly fee. But the game does have some positives, enough for me to give it 2 stars instead of 1. It could potentially be higher if it weren't for all the flaws...so that said, my best advice would be:
If you are interested in playing this game...WAIT. Don't buy it now. Wait until they have the bugs worked out. Wait until they have PVP. Wait until the have more game modes. Just wait. Maybe this game will be worth it later on down the road, maybe it won't. I personally just don't think it's worth the monthly fee right now.
So as for me, I'll see you on Elder Scrolls Online.....
However, I have to warn you that there is an online subscription for this game and the online payment management system is absolutely rubbish. Just like any other online game where you pay subscription fees, you would imagine that Square Enix would have in place adequate technical support staff to deal with any problems that might arise, especially when it concerns dealing with $$$ over a sustained period of time. This is non-existent in Square Enix's case.
ADVISE - Make sure you sort out your monthly subscription payment methods and registry before the free period runs out. A problem I had was that Square Enix was refusing to accept any subscription payments (Error 401 and Error 601). I tried different credit cards, payment methods (paypal, crysta, ultimate pay), and even wrote to them. What's more, they blame the rejection on your bank, when most players even got a confirmation from their banks saying that they have not blocked any cards or payments. Never had to try this hard to give a company my money, only for them to refuse.
Once the subscription expires and you have no way of making the payments either by credit card or otherwise, your account will be suspended and you will not be able to log in.
So purchase this game knowing fully well that your free period will expire in 30 days, and just check the FF14 forums and you will come across TONS of players that are unable to log in or pay subscription fees and experiencing the problems I just described above.
Its not the game itself that deserves my 2 stars, its the technical support, the online payment system and the way Square Enix treat its customers - like crap. This is an online game after all with subscription - it will be inevitable to avoid the problems in the online subscription payments, if you have encountered them.