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Fire Emblem: Awakening - Nintendo 3DS

Platform : Nintendo 3DS
Rated: Teen
4.8 out of 5 stars 86 customer reviews

Price: CDN$ 50.54
Only 7 left in stock.
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  • Command your army and shape the course of history
  • Expand the heroic story with downloadable content
  • Connect with other players using StreetPass and SpotPass only on the Nintendo 3DS system
15 new from CDN$ 49.99 5 used from CDN$ 44.47

Game Information

  • Platform: Nintendo 3DS
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

  • Fire Emblem: Awakening - Nintendo 3DS
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  • New Nintendo 3DS XL - Black
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  • Nintendo Nintendo 3DS AC Adapter
Total price: CDN$ 316.62
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Product Details

  • Product Dimensions: 1.3 x 13.7 x 12.5 cm ; 73 g
  • Release Date: Feb. 4 2013
  • Average Customer Review: 4.8 out of 5 stars 86 customer reviews
  • Amazon Bestsellers Rank: #820 in Computer and Video Games (See Top 100 in Computer and Video Games)
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Product Description

In the visually stunning world of the Fire Emblem Awakening game, you command and fight alongside an army of spirited heroes standing against an enemy with the power to destroy empires; a dark dragon whose agents include armies of the undead. Plan your attack, customize your forces, and guide your heroes as you forge alliances that strengthen your resolve in battle and shape the course of history. Lead a team of distinct characters with unique abilities, rich backstories, and evolving relationships that guide the path of your quest. Plan your attack carefully – the lives of your soldiers and the future of the world depends on it.

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Customer Reviews

4.8 out of 5 stars
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Format: Video Game Verified Purchase
Fire Emblem is probably my favourite gaming franchise and definitely the one I buy each installment of most loyally (it was in fact a major reason why I wanted a 3DS in the first place and the first game that I bought when I got one), but even I can admit that the quality throughout the series has varied heavily from game to game. I know a lot of other people who've been playing Fire Emblem for as long as I have were disappointed in this game, but honestly it slots easily into my top three in the franchise. The characters are instantly likeable, the plot while predictable is engaging, the second generation mechanic is tons of fun, and all the throwbacks to previous games are awesome. Fire Emblem's basic game play never changes a heck of a lot between generations or between consoles so these elements absolutely make the game.

I also know the game has got a lot of flack for things like "casual mode" (i.e. you can choose for deaths to no longer be permanent) and the return of the map system (thus allowing grinding between chapters), but these elements are entirely optional and there's nothing stopping you from playing without using them (although if Lunatic+ mode isn't difficult enough for you even with these crutches around, I don't know what to say). And considering that they make the game more accessible to first timers and this could very well have been where Fire Emblem ended, I can't bring myself to complain.
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Its not surprising that I love this game, as a Fire Emblem fan, I'm always tickled pink when a title comes to North America. But I think this title has a little of everything for everyone, as long as they're willing to try a strategy RPG (SRPG). But for those who are not convinced, here is some information on the game.

Gameplay: First you can choose the difficulty setting, normal, hard, lunatic. While FE is famous for perma death, in this game you may opt out of it by picking casual mode, instead of classic. Battle are turned based and happen on a grid, with your units pitted against the enemies, in standard FE fare, but in this game, there is an infinite possiblity for grinding between chapters (ie main game battles). In this installement, you may not rescue your units, but you can be pairing up for statistical bonuses, you can place your units on contiguous positions on the grids for the chance of an assist, either in the form of an extra attack or in helping a unit dodge the incoming attack. These may also happen with higher probability during a pairing, especially with high support rank. The Streetpass lets you also pit your best team against friends or strangers.

Story: The story is alright, it's not a great departure from the classic plots of RPG, but it is adequate to pull the player through the different stages of the game. It is the characters that lend the story the appeal it has.

Cast of characters: This is one of the strong points of the series, interactions, better than usual because support conversations are not a fixed number by character. This game does not disappoint, as the assortument of oddball characters is there, but you have a good main in the person of earnest Chrom, and it is interesting to join the group as the character you design.
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Format: Video Game
While my favorite game in the series continues to be Radiant Dawn, I am very keen on this game.

-Its story is bland, as mentioned in other reviews, but it has some fun and silly characters which have their own personality quirks, which makes even the most minor characters memorable. This is something I don't think the other games in the series have managed to consistently do. Otherwise the story is pretty stock Fire Emblem fare.

-Its gameplay is very fun, strategic and engaging, simple and yet challenging. I played the game on Hard Classic, which is most like the 'traditional' Fire Emblem experience. I like that you can play the game in a variety of ways; if you hate the permanent death, you can turn it off, even if otherwise you want a challenge. I feel like the difficulty modes allow you to recommend it to a newcomer of the series. The one complaint I have about the gameplay is that the reinforcements appear and attack immediately. While this is probably most accurate to a real life ambush, it means that sometimes your characters die in ways beyond your control, which to me defeats the purpose of having such a highly predictable game(NOTE: This only happens in Hard mode and above). There are skills which are unique to each class of characters which spice up the differences between the people. The difference in quality between the characters is lower than the other Fire Emblem games, which means you can feel free to use whoever you want more readily!

-Aesthetically, the game is great. The graphics are nice (even if the people don't have feet), the music is lovely, and the character art is very nice.

Overall, I think Fire Emblem: Awakening is a great game with a couple of flaws, but still worth playing.
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Such a fun game! I can definitely see myself playing it over again also because of the relationship time. I tried to pace myself to make the game last longer but I didn't find it incredibly difficult (I didn't, however play in classic and that could be why).
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