Headcrash Hardcover – 1995
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Top Customer Reviews
The Humour of this book is rather good, its got a type of humour i can relate to easily
The cyberpunk view of how the nets gonna b like in the furutre with VR using datagloves, socks etc to feel and move in VR not excluding the haply named ProctoPod (which u don't wanna where that goes)
MAX_COOL AKA Jack Burroughs looses his job, but gets offered something in VR he cannot refuse, a hacking job that could get him £1mill in real life if he succeeds.
The storyline has twists n turns and you c ppl from Jacks (PYLE) VR past and who they are in real life.
However my gripe is with the end of the book, everything goes out of the window and the courtroom chapters simply are confusing beyond belief and i feel rushed when they were being put down into words.
However for some good laffs and a insight into how the net could turn out i recommend this book, as long as you don't wanna read it till the end, shut it at one of the end chapters and make ur own one up i think.
One way he accomplished this is through an interesting plot line with numerous twists that kept me constantly on guard. HeadCrash follows the story of :cybergeek" Jack Burroughs; a.k.a. Pyle; a.k.a. MAX_KOOL. The story starts with Jack going through a management shake up at MDE, Monolithic Diversified Enterprises. Later on, after Jack suddenly finds himself in a sticky situation, the reader watches as Jack uses his cyberspace alter ego, MAX_KOOL, and an embarrassing way to interface with the internet, to do a hack job for a mysterious woman known only as Amber. Saying anymore about the plot would lessen the amazing experience that any reader would have reading this book. The engaging plot and Bethke's outrageously funny style of writing made reading this book a truly positive experience.
No way. His problems are solved within a few chapters, and suddenly he's got his own consultancy, a cool if dilapidated loft space to live/work in, a big client, and a successful biz partner. OK there are some doubts about the client but all in all, everything's looking good right up until the end of the book, when he experiences some minor inconvenience that's soon put more than right. The few promises of conflict that crop up are all resolved in a few pages.
There was no attempt to make the world or characters believable. The approach seemed to be "this is satire: take your disbelief somewhere else, pal, because there's nowhere to suspend it from around here." Yeah, right. Go tell it to Robert Sheckley or Douglas Adams. Or Neal Stephenson, for that matter.
So there's not much to grip you and draw you into the story, which leaves the humor...
Unfortunately I'd come across too many of the jokes before, way back in the 80s (which gives you a hint as to my age: maybe youngsters will enjoy this more than us old-timers :-) Someone mentioned Dilbert, and that could be where I saw them... mushroom theory of management, anyone? How about the amazing irresistible miniature Soviet gizmo - oh, and don't forget the suitcase for the batteries, sir. Sorry, Bruce, seen 'em long before your book was published.
The rest of the humor involved things like neural interfaces that work when you put them...Read more ›
The protagonist in Headcrash, Jack, a.k.a Pyle, alias MAX_KOOL, was fired from his job, and was hired in virtual reality to steal files for another virtual user, Amber. The plot takes an exciting twist when Eliza, the assumed "bad" guy suddenly isn't so horrible. Through out the whole book you are left wondering "who are these virtual characters in real reality?" If you want to know, you have to read the whole book to find out. I must say the ending was very surprising, and kept me hoping there would be a sequel coming soon.
On a scale of 1 to 5 stars, one being the lowest, five being the highest I would give Headcrash 4 stars. I didn't give this book the full five stars because some parts of the book I found to be a little predictable and some parts were a little idiotic, but over all it was very entertaining, and you didn't have to sit down with a dictionary to get through the book. It was written in a very clear manner, as was Bethkes short story Cyberpunk.
Unlike many other cyberpunk books that jump from scene to scene, and have too many characters to keep track of, such as Slant, Headcrash flowed nicely, and the characters were well developed, and clearly separable.
Most recent customer reviews
Bruce Bethke managed to write a mostly unfunny novelization of three or four Dilbert strips. The book was relevant for some two weeks, I guess, and they were gone before the... Read morePublished on April 14 2003 by T Galazka
HeadCrash by Bruce Bethke is a cyber-satire with a great mix of action, plot and humor. Jack Burroughs, the protagonist, is a computer nerd who works for an exceptionally large... Read morePublished on Nov. 30 2001 by Jonathan Claytor
This is an awfully written, witless book. The fact that it won the Philip K. Dick Award strips the prize of any credibility it used to have. Read morePublished on July 23 2001
Neal Stephenson meets Alfred Bester and the result is quite wonderful. I read at least half of it out loud to my <long suffering> girlfriend. A *great* summer read.Published on July 24 2000
"Headcrash" started out slowly for the first chapter, which was devoted to establishing the nerdy thought processes of the narrator. Read morePublished on July 23 2000 by Tung Yin
Bethke did a great job of getting into the details of network technology, extrapolating the future, including the inside jokes, and keeping the book readable. Read morePublished on Dec 2 1999 by RLB
It was great when you got into it, but the begining was a little confusing and the ending was bad. Otherwise it was great!Published on Oct. 17 1999
A light hearted and much needed satire of a genre obsessed with being deadly serious. Someone had to write a book like this eventually, and I'm glad Bethke did it. Read morePublished on Aug. 2 1999 by Robert V. Dormer