- Paperback: 208 pages
- Publisher: Design Studio Press (Nov. 15 2013)
- Language: English
- ISBN-10: 1933492732
- ISBN-13: 978-1933492735
- Product Dimensions: 23.1 x 2 x 28 cm
- Shipping Weight: 1.1 Kg
- Average Customer Review: 47 customer reviews
- Amazon Bestsellers Rank: #18,753 in Books (See Top 100 in Books)
How to Draw: drawing and sketching objects and environments from your imagination Paperback – Nov 15 2013
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About the Author
Scott Robertson has almost two decades of experience teaching how to design, draw, and render at the highest college level. He has authored or co-authored 11 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop, of which nine feature his own lectures. For several years, Scott chaired the Entertainment Design department at Art Center College of Design. He frequently lectures around the world for various corporations, colleges, and through his own workshop brand, SRW. In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series Battle Force Five, to theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients include the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, the feature film Minority Report, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ, and Fiat to name just a few.
Top customer reviews
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that being said, this Book is not an entry level book. this book is for any one who wants to take drawing and design serious.
This book lays the golden brick road to oz for the designer. the amount of useful information that is crammed into this book is astounding nothing to say about the awesome live recorded video examples included for free.
From sketch technique to work flow, digital art experience and of course finely detailed but not bloated training on perspective, these are all covered in detail.
this is simply the best thing next to a personal tutor you can get.
its a must have so buy it period!!!
Note: I have to say for the absolute beginner "perspective made easy" is probably a better choice for you. but when you digest that get this, I feel you have to know something about perspective or design before you can get the most out of this book, not that this book is hard to read or to understand, to the contrary but "how to draw" covers so much in such rich detail that the beginner may not be able to digest the higher concepts at first.
The book covers basic perspective terms, mechanical perspective, curvilinear perspective and various techniques (creating symmetry, taking accurate measurements, creating grids) for drawing in perspective. You will also learn about ellipses (minor axis, how to recognize proper degrees, dividing ellipses). This is not a comprehensive list.
Full examples take you through sketching & designing environments, aircraft, and wheeled vehicles using the concepts above. Plus introductory drawing advice and a section on sketching styles and mediums.
I found it easy to follow with its step-by-step approach and accompanying illustrations. I especially like the video demonstrations which show the concepts in action.
Dont forget the online content included with this book! the app works great. or you can access them from the link in the final pages of the book. their invaluble aswell.
i know it seems like it will teach you to draw vehicles. but it really teaches you the basics and builds your skill so you can draw anything.
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