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Introduction to 3D Game Programming with DirectX 11 Paperback – Feb. 28 2012

4.1 out of 5 stars 96 ratings

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Product description

Review

intended for C++ programmers and other intermediate level 3D programmers interested in the intricacies of DirectX, this volume on game oriented 3D graphics provides practical instruction for performing common tasks within this popular Microsoft Windows based graphics API. Beginning with an overview of required mathematical prerequisites, the volume covers topics such as Direct 3D foundational principles; lighting, texturing, and blending; shaders; cube mapping; ambient occlusion; meshes; and character animation. A series of appendices cover technical data and additional advanced topics and examples. Chapters include numerous code examples and screenshots, as well as chapter exercises. An accompanying DVD includes source code and digital copies of all example images used in the text. Luna is a 3D programming expert and the author of several books on DirectX programming.

With the latest developmental tools, one can create wonderful and vivid worlds. "3D Game Programming with DirectX 11" elaborates on how to get the most out the DirectX tools, the processes used by many recent 3D game developers. Frank D. Luna explores the newest developments that come with this edition of DirectX, how to make the most of 3D lighting, texturing, reflections, animation, and other vital elements. With exercises to practice with the ideas within, and a DVD with further resources and lessons, "3D Game Programming with DirectX 11" is a strong pick for anyone seeking to further their skills, be it for their career or as a hobby.

About the Author

Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.

Product details

  • Publisher ‏ : ‎ Mercury Learning; Pap/DVD edition (Feb. 28 2012)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 600 pages
  • ISBN-10 ‏ : ‎ 1936420228
  • ISBN-13 ‏ : ‎ 978-1936420223
  • Item weight ‏ : ‎ 1.47 kg
  • Dimensions ‏ : ‎ 17.78 x 4.45 x 22.86 cm
  • Customer Reviews:
    4.1 out of 5 stars 96 ratings

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4.1 out of 5 stars
4.1 out of 5
96 global ratings

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Chris Donnelly
3.0 out of 5 stars A flawed Gem
Reviewed in the United Kingdom on February 12, 2017
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J. A. White
4.0 out of 5 stars Good Book - Read caveat in review for readers using Windows 8 and later.
Reviewed in the United Kingdom on June 25, 2015
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9bjames
3.0 out of 5 stars Definitely a good book, although it's not brilliant at walking you ...
Reviewed in the United Kingdom on November 24, 2015
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Callum
5.0 out of 5 stars Great introduction to DirectX and Direct Compute
Reviewed in the United Kingdom on February 18, 2013
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Paolo
5.0 out of 5 stars Very nice reference book
Reviewed in the United Kingdom on February 16, 2013
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