Introduction to Programming Using Java: An Object-Oriented Approach Paperback
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Top Customer Reviews
Most Helpful Customer Reviews on Amazon.com (beta)
Once we hit Chapter 3, though, there is a whiplash transition in terms of the material covered. Before the student knows it, he or she is coding their own Java class with instance variables, interfaces, subclasses, reference variables, boolean expressions, arrays, vectors, enumerations, iteration, lists, searching, sorting, stacks, queues, exceptions, overloading, overriding and not to mention recursion. And, this is all before the half-way mark.
If the authors wish to promote a solid introductory book to the Java language, the first thing is to eliminate recursion. This is not introductory material. Even though the authors try to simplify the topic by constantly comparing example code to a dishwashing chore after a meal, recursion is as difficult as it sounds. Also, searching, sorting, stacks, and queues best fit a book on data structures. Overall, though, I must commend the authors on the use of English when writing this book. I have read too many books where the psuedo-code makes less sense than the actual code itself. Thankfully, this is not one of them. But, if the book were trimmed down to just the basics, then it would truly fit its title and serve as an excellent welcoming to the expansive library of the Java programming language.
If you're a beginning programer looking for good Java books, I recommand Bruce Eckel's "Thicking in Java" and Deitel & Deitel's "Java: How to program".
I have been coding in Java since it was Oak. "Cascading" and "Composition" introduced in Chapter 2?
The book using AWT instead of Swing/JFC, there were no usable student questions or exercises, and 70% of the appendix on Java Environments was devoted to the Macintosh!!
The text introduces the Vector class as a object oriented programming structure, and then basically tells the reader that arrays are better and negates all the benefits of introducing Java's collection classes.
The format forces me to rate 1 star; the star belongs solely to the graphics designers.
The standard of english in this book is very poor. I find their sentences are loaded with ambiguity and that quite a few of the definitions and explainations are self-referencing, obscure or dubious. Chapter 4 uses sample code that has "ho", "hee" "haha" and "yuk". I found this very, very offputting given that I was struggling with the book anyway. Many of the examples are contrived and this makes them difficult to understand. In general I find that there is nothing substantial here - the material too piecemeal and that is also true of the exercises.
Someone told me that if you want to get a good book get a short one. I think that this rule/axiom holds up well.
I still have a sense of humour though, although I don't find a program that goes.....
yuk, harr, hee hee
the remotest bit funny.
BTW to help me get through this I am also using: Java How to Program, Deitel and Deitel Java in a Nutshell Java 1.1 Interactive Course, Beer
JNut is good