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Naruto Shippuden: Ultimate Ninja, Storm Generations

Platform : PlayStation 3
Rated: Teen
5.0 out of 5 stars 4 customer reviews

Available from these sellers.
  • Most Characters of any Naruto title, Spanning Generations of Characters in the Series; 70+ playable characters and 15 support characters, Includes Characters from Storm 1, Storm 2, as well as New Characters
2 used from CDN$ 17.99

Game Information

  • Platform:   PlayStation 3
  • ESRB Rating: Teen Teen
  • Media: Video Game
  • Item Quantity: 1

Product Details

  • ASIN: B005D5LXNU
  • Product Dimensions: 1.5 x 13.5 x 17 cm ; 249 g
  • Average Customer Review: 5.0 out of 5 stars 4 customer reviews
  • Amazon Bestsellers Rank: #12,540 in Computer and Video Games (See Top 100 in Computer and Video Games)
  • Discontinued by manufacturer: Yes
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It's a very fun game that follows the style of its predecessors well! A great purchase if you're a fan of the series, or even if not and you just like really face-paced and smooth fighting games. I'd recommend it to anyone willing to give it a shot as 'worth the buy'.
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Amazing game and great story line
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Nice naruto game
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: HASH(0x9a2782f4) out of 5 stars 66 reviews
15 of 15 people found the following review helpful
HASH(0x9a2a5d38) out of 5 stars this game is a must have for the Anime fans March 16 2012
By Ahmed Waleed Al Qallaf - Published on Amazon.com
Format: Video Game
what can i say!! am a huge fan of this great anime and actually this is my first naruto game i play on the ps3. i've been playing ps2 games though.
anyway, i rarely write reviews on amazon but i couldn't resist writing this one because CyperConnect created an awesome game for an awesome anime!!!
you gonna laugh so bad when you reach the ending of the story mode i don't wanna spoil it but i personally laughed and danced.
this review gonna be short because i really want to go back playing this addictive game i'll just mention pros and cons...


1- fluid and very responsive game play
2- a huge number of characters!!
3- some anime scenes and comic you never seen before not a lot of them but still will interest the Fans.
4- an awesome story mode where you gonna see different aspects of the anime story.
5- few modes that will keep you playing this game for along time such as tournament , survival ,and online battle mode.


1-they did not include what happens after naruto defeats pain like how he got this new yellow power from the nine tails daemon (Kyuubi)

2-No Adventure mode this time is such a disappointment, the developer decided not to include one this time.. WHY!!!!!!

to conclude this review i want to say if you are Hesitant whether this game is worth your money don't be if you like the anime i guarantee this game you will love it. and i hope this review was helpful to you
15 of 18 people found the following review helpful
HASH(0x9a2a5d8c) out of 5 stars Naruto Generations the Best yet! March 13 2012
By Michael Kelley - Published on Amazon.com
Format: Video Game
I Have played both Ultimate Ninja Storm 1 and 2 and I can happily say that Naruto Shippuden Ultimate Storm Generations is without a doubt my favorite Naruto Game out there! With more than 70 playable characters this has the largest roster in a Naruto game to date! I have been playing it non stop since I picked it up this morning and wow am i really enjoying it! While i can say a bit was taken away from the story as a whole most major points are covered and of course more stories are told not included in the other two games.The graphics ars stunning as always and combat is really fun! Do yourself a favor and pick it up
7 of 8 people found the following review helpful
HASH(0x9ac7b240) out of 5 stars Didn't live up to my expectations - a cheap, buffer game between Shippuden Storm 2 and Storm 3 Jan. 26 2013
By Rot-chan - Published on Amazon.com
Format: Video Game
The creators of the Ultimate Storm video game series seemed to shoot themselves in the feet with UNS: Generations. This game appeared to be, at least to me, a sort of buffer between UNS: 2 and UNS: 3. The fact that Generations came right in the middle of the Storm 2 and Storm 3, combined with the lower quality of this game, makes it obvious that developers were trying to keep fans of the video game series interested while waiting patiently for the 3rd installment. Unfortunately, as a fan of the series, I was not satisfied with this game as I anticipated to be.

PROBLEM AREAS: (Sadly, there are many.)

-Lack of story mode: Obviously because developers were putting Naruto Shippuden UNS: 3 into process, and did not have the money to spend and the time to promote a more extensive game with longer game play and larger worlds. Taking away a key component of the game series - to be able to move around as Naruto, Sasuke and other characters in a story mode where one can gather items and interact with the environment - is a HUGE draw back to me. It'll lead me into my next point...

-Fixed, narrated story mode: This made up for the lack of free play. To me, the narration was inconsistent and the individuals used for narration - in the Japanese version, which I vastly prefer over the dub - did not seem to mesh well with the personalities/storylines of the characters they were narrating for. That's just an opinion, but for example, the Japanese narration for Sasuke's arc was heavy, drawn-out and awkward sounding. Not to mention that I didn't feel like sitting through a lengthy, verbose narration about things I already knew well of the characters in the game! With this new and mediocre mode, one unlocks new arcs without free play by finishing initial arcs first - if you beat Sasuke's tale, you unlock Itachi's, and so on and so forth. To me, this didn't seem challenging.

-Lack of difficulty: Again, this game did not have a difficult layout. You beat one arc, you unlock another, and if you are very bored of watching 5-10 minute narrations about things you already know [if you've watched the show or read up to date what is happening], you skip the cutscenes, head into battles we've sometimes even seen before in previous games, and then move onto another narration/cutscene. The game itself is very FLAT.

-Some CGI glitches: Just something I noticed. Movement could get awkward at times. The developers aimed high to make character movement more fluid but now and then it becomes difficult to maneuver the characters and how they move. Hopefully it will be better in UNS: 3.

-Poor concept art: I might be picky with this since I am an artist myself, but I found the art for this game - the drawings of characters as we select them for battle in the free play arena/computer vs. player, etc. mode - to be poorer than previous concept art we have seen with the UNS series. I found the new drawings of our favorite characters to be somewhat... off, and not as aligned to Kishimoto's vision. Essentially they seemed like a fan artist's version of these characters, a very good version, but not the Kishimoto version. This irked me, and seemed to reinforce that the time put into this makes it a cheap buffer game and nothing more.

-New substitution meter: For some reason, developers put in a substitution bar for doing substitutions that makes it impossible for one to do an unlimited number as we could in Storm: 2. You have a certain number of substitutions available and if the bar runs out, even if you have chakra at your demand, well... good luck! This was annoying. Substitution is a huge win factor in the Storm series. Without it, you could very well die...all the time.

POSITIVE AREAS: (Yes, this game does have some positives, but not many!)

-An attempt at more fluid game play. Stated in the above. It was a major improvement from the last game and I appreciate this despite some glitches.

-Very attractive visuals, which is always a huge plus for this game series.

-A wide range of characters to unlock and play... but perhaps too many? It's really a matter of opinion. I see the 'generations' theme they were going for though. I think that the wide range of characters could be fun for individuals who are newer to the Naruto/Shippuden series.

-Some interesting new battle areas. Not fabulous, but the effort is put in and you can tell. They were going for variety here.

VERDICT: This game is definitely a buffer game, and take that as you will. You will NOT find the high quality, free play story mode of Storm 2 and previous games, and this might make some of you out there, if you're anything like me, very frustrated. The visuals are excellent, but is that worth paying even 27 or 28 dollars for this game, when you could save up to pre-order Ultimate Ninja Storm: 3? Absolutely not. If you're a big fan of this series you're bound to face disappointment.

Don't waste the cash. Even though I was thinking of giving this 1 star, the effort put into SOME areas, like visuals, more fluid game play, and a greater variety prevented me from giving this game 1 star, but it still not worth paying the money for. It's only so-so.
6 of 7 people found the following review helpful
HASH(0x9a2a7030) out of 5 stars My Favorite Naruto Game To Date April 9 2012
By RPGer - Published on Amazon.com
Format: Video Game
I'm pretty sure I've played most, if not all, of the Naruto Ultimate Ninja Storm games. While this one is my favorite (mainly because of the new characters you can use), there are some things of the past I wished this game had.

Game Modes: There's no explore Konoha and surrouding areas RPG mode! While this aspect isn't necessary in a fighting game, and I've seen other recent fighting games also eliniate this part, it definitely allows the player to take a break from the sometimes monotony of continuously battling. I'm not a big online battler either, so an RPG mode would have been greatly appreciated. The story mode is interesting as it takes you through the perspectives of different characters. I was definitely looking forward to the new Anime scenes that were being promoted, but, honestly, only a couple of them were of any real worth or fun to watch. Another downside to the story mode is that, even though you do get to play as different characters, some of them have intertwining stories, and therefore it's possible for you to fight the same battle two or three times...just as different people. That to me became too monotonous to a point. Also, the lack of "cinematic/quick time" battles leaves the mode a bit lacking. Free Battle Mode has your typical VS, Online Battle, and Training. There's also a Survival Mode and Tournament Mode. I have tried Tournament yet, but I do like the survival. It provides a good amount of chalenge at times, and I'm only at the intermmediate level right now. You have to start at Basic or Beginner Level (can't remember what it's called) and work your way up. The other modes are the Store and Collection, which are all self-explanatory.

Gameplay: The battle system really hasn't change from the past couple games. The attack, jump, item, and chakra charge buttons are all the same. Every character has one jutsu attack and one Ultimate Jutsu (which, sadly, were all recycled from the last game except for the new characters). This is actually one of the things I hate the most about the last couple games. in the past, although you could still use only one Ultimate Jutsu, but at least almost every character had a few of them to chose from. There's still Awakening Mode. For those new to the series, this mode becomes available when your HP gets below 50%. You charge your chakra to the max, and your characters gain heightened defense, attack, etc. You also still have to support characters, each with pre-assigned characteristics (attack, defense, or balance). You have a team gauge, and the more you use your support characters, the more the gauge fills. When you fill the gauge up once, it automatically activates your supports' passive abilities. If the ability is Attack, your support will join you for a few hits when you attack your opponent with regular attacks, and when you knock and opponent back (either with a jutsu or regular attack) your support will appear to knock them back for an extra hit. If their ability is defense, your support will protect you while you chakra charge or when an opponent tries to dash at you in order to stun you. Finally, if their ability is balance then your support will join you when you when you chakra charge and throw shuriken and they will also take your opponent's Ultimate's Jutsu instead of you getting hit (which can be useful but it also knocks out that support for the remainder of the battle). Now, if you fill the gauge up a second time, it allows you to do a team attack, which is always fun to watch and can take away almost 50% of the enemy's HP. The one thing I wish the game implemented was switching out your team of characters during battle, kind of like Marvel vs Capcom instead of having one main fighter and two supports. The only really big change that I noticed was that you can't spam the subtitution jutsu. You have a gauge that lets you do it a maximum of four times, and then you'll have to wait for the gauge to refill any of the four bars before you can use it again. This definitely adds more strategy to the game, which is good.

Characters: Yes, there are over 70 characters that span from the beginning of the Naruto timeline to the 5 Hokage Summit Arc. Here's my beef though. Only like 20 of those characters are from before Shippuuden, which is disappointing to me because I was really looking forward to playing as characters that they stopped using in the recent games like (Anko, Kurenai, the Sound 4) and maybe even some new ones from that generation like (Genma, Raido, Ibiki). Oh, but it's not that those characters don't appear in the game, they're just support only. So not only are there less characters from teh first generation, the ones you can use are just younger versions of Naruto and his friends. More diversity would have been nice.

The only other thing I can think to comment on are the stages. There's a good number of them, but there is also some repetition. A few of the stages are the same place just different times of day or different weather.

Despite all of the things that I found to be a downside (they are all personal opinions), this game is a ton of fun, and the new characters are a definite welcome addition.
2 of 2 people found the following review helpful
HASH(0x9a2a7270) out of 5 stars A bit repetitive but good April 9 2012
By alexC - Published on Amazon.com
Format: Video Game
The game was overall pretty good. Lets start with the gameplay, the gameplay is exactly like storm 2 except there are these horrifying substitution bars were you only get four substitutions and the refill time is absolutely random, first the bars refil fast then slow.If you run out of substitution, just cross your fingers and hope your opponent dosen't beat you before the first substitution bar refills. Those new to the game, attack is O, Defend is R2, Grab is R2+O,substitution is L2, and projectile is square. Jumping is X while chakra dashing is triangle X. Jutsu is triangle circle, while ultimate jutsu is triangle triangle circle. Jutsu and chakra dashing requires chakra which is the bar below the health bar. There will also be a little mark on the bar which tells you when you have enough chakra to use an ultimate jutsu. Chakra will be depleted if you use a jutsu or ultimate. Charging your chakra is triangle(press). ( sorry I only have the PS3 version.) You can also cancel and continue combos but, it's just chakra dashing in the middle of a combo. Team gauge makes a come back, and so does awakening. In this game, you have support and they will be called by pressing either R1 or L1 depending if they are support 1 or 2. This fills the team gauge. Once the team gauge gets to a certain point, the characters will appear to help with combos, guard you or throw shuriken depending on which type of support. Attack, Defence, or balance. If they appear this also fills the team gauge. Awakening is when your health bar drops to a certain amount and you just keep holding triangle. The amount of health required to go in to awakening is different for each character depending on how strong it is in the series. Some characters are way too over powered. Also there are many substitutions you can choose from in the character selection screen for example potato chips and ambu masks, but you have to unlock them and you can create different item sets from items you purchase in shop and equip them in free battle. Let's move on to the story mode, the story had 11 tales or storylines with alittle bit of video footage and cutseens with dialogue also they removed the"boss" battles. The only problem is that the creators only put at most, six battles which is a little bit of a putdown in each "tale" and they skipped a few important chunks of the whole pre-shippuden storyline spoiler alert* for ex. naruto vs. Kiba and how Obito dies, all the battles with the Sound ninja except Kimimaro etc. Also the battles get harder the further in you go. the story mode took me about a few hours so don't get this just for the story mode. Let's talk about the shop and collection. In the shop, you can buy substitution, titles for your ninja info card for online, items, ninja info card images(each ninja info card has a special abilite or abilities, for example, increasing the amount of damage you take from ninjutsu and so on) and images.
In collection you can view substitutions, images, watch video footage unlocked in story mode, create item sets for online or, free battle, type in passwords and edit you ninja info card. The free battle mode was pretty intresting because you could choose free battle or survival. Survival is when you start battling a number of opponents depending on which battle you choose. Some levels in survival contain alot of characters while some not so much. The survival will most likely take more time than the story mode. Lets take a look at online, Online is okay but there are still spammers and I promise you for as long as fighting games with online exsist, spamming will always occur. The creators also didn't fix the online lobbies where you click X on the person you want to fight(remember I only have a ps3)and the lobby might be full and it gets on your nerves because you have to search again and again. I took points off that. The character roster is huge with 72 playable and a few support characters. A good chunk of characters were not even mentioned in the storymode. Most of the game was copy, paste with a few exceptions. The only characters from pre shippuden featured in storm 1 who weren't all copy and paste from prequels were, Naruto and Rock Lee. (Just different ultimate jutsu.) Characters with different costumes will have different jutsu, while other characters who might not have a different costume, might have a different ultimate jutsu or combos. For ex. Naruto. A few easter eggs were if you have storm 1 and 2, you get 100,000 ryo and twenty characters. Only if you have both. If you only have 1 of them, you will just unlock a few characters and only unlock 50,000 depending on which game. Over all the game was good but needs some major improvement, gameplay is too limited. Only get this if you want an ultimate ninja game for the ps3 or XBOX 360, because the storyline just includes the five kage summit arc. If you want a further story just wait until storm 4 or was it three.

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