Neverwinter Nights: Shadow Of Undrentide Expansion Pack
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- n Neverwinter Nights, your city is under quarantine as a deadly plague decimates the population is running amok. You are sent on a quest to find a cure. Journey through ancient dungeons, battles deadly monsters & learn the skills you need to become a mighty warrior. Hire your own muscle or join other adventurers to form war parties -- or go onlin and control a multiplayer adventure as Dungeon Master!
- Neverwinter Nights - Shadows of Undrentide takes you to frontier town of Hilltop, where a young apprentice sees her mentor killed & strange artifacts taken from his home. Swearing revenge, she is swept into an adventure that will leave the fate of Hilltop and the Silver Marches in her inexperienced hands. Travel eastward, crossing the deserts to face a dangerous enemy while gaining new skills like Tumble and Appraise. Discover new weapons and items Holy Water and Choking Powder -- you'll need
- Multimedia learning system makes even the toughest physics concepts come alive
- Platform: Windows 98 / Me / XP
- ESRB Rating: Teen
- Media: Video Game
- Item Quantity: 1
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Platform for Display: PC
Take advantage of new skills, feats, classes, spells, weapons and monster in this hugely addictive addition to the role-playing universe.
From the Manufacturer
Neverwinter Nights: Shadows of Undrentide offers role playing fans even more D&D features than the groundbreaking original. Additions include new skills, including Tumble and Appraise; new feats, such as Divine Might, Extra Music and Bullheaded; new weapons, such as Holy Water Flasks and Choking Powder; new prestige classes, like Harper Scout; new monsters from the D&D universe, including Medusa, Cockatrice, Sphinx, and Female Fire Giant; and dozens of new spells. In addition, the expansion pack equips amateur module makers with additional content for the Neverwinter Nights Aurora Toolset, the groundbreaking software included with the full game that allows players to create their own universes, quests and storylines. The toolset will be augmented with all new tile sets for creation of new environments as well as new "Wizards," or automated guides, to help gamers build and play adventures of their own creation.
Top Customer Reviews
Shadows of Undrentide also adds a new set of official modules with the expansion. The plotline is interesting and the game makes use of new tile sets, but ultimately it is quite short and not as challenging as would be expected after finishing the official quest that came with the original Neverwinter Nights.
Shadows of Underntide has maintained the playability of the game while adding the new content. Whether you play single or multiplayer, the new modules and rule set integrates nicely into the game.
If I were to say that Shadows of Underntide has one problem, it would be that it did not add as much content relative to the price of the expansion and that of the original game (or the next expansion in the series). Because all the material that was added was so specific for a single play style, many players will most likely never experience even all the Shadows has to offer.
For players that desire to play the latest play/fan-base mods or just really have enjoyed NWN, Shadows of Underntide is an average expansion for a great game.
But....Shadow of Undrentide is seriously lacking. First, you start out being "trained" as an adventurer. My character was twenty second level by the time I start this add on so I would hardly say that a player of that level would be in that situation. It seemed like the creators wanted this to be a separate game using the same game engine, but decided on an add on instead. This can be the only reason for the next flaw, which is they dump the hench men from the original for a new set which are seriously lacking the depth of the original ones. I only raise this issue b/c Bioware brings back the original Henchmen for the next add on; Hordes of the Underdark. So why else would they make this change in the middle?
So in short, this is a fair enough game if you buy the Neverwinter Gold edition, but do not waste you money on buying it on its on. It is simply not worth the money. I gave it two stars since this add on has my favourite prestige class, the Blackguard. Buy it from the bargain bin.
Sadly, while the NWN platform itself was a major breakthrough, the included gameplay was routine, uninspired, and sometimes even silly. Shadows of Undrentide (SoA) shows that the Bioware crew can not only create a great technical product, but also deliver a solid story.
Unlike the original NWN storyline, SoA has a coherent plot that, while short of "compelling," kept me interested. The fact that it was written for single-player mode meant the storytellers could focus on developing non-player characters rather than try to have the story work with lots of different players (not an easy task!). While many have complained about the lack of multi-player support, personally I've been unable to commit to that kind of gameplay anyway, and the few experience I've had were disappointing.
The fact that NWN is both a generalized toolset and a game means a lot of tradeoffs: one is that the graphics and environments become pretty uninspiring after a while because they re-use the same assets over and over again. To me, this is almost a blessing, as it forces story developers to focus more on the story rather than dazzle players with graphics.
Toolset enhancements and expanded assets (monsters, spells, etc.) make this expansion essential for those of us creating content.
Although not approaching the peaks of the Infinity Engine series of games, the NWN platform still has a lot of room for growth, whatever the power-gamers who want shiny graphics instead of good stories might say.
I wasn't expecting too much from SoU and my worst fears appeared to have been realized when the adventure starts with your adventuring school is attacked and you have to recover the four artifacts that were stolen (that sounded a bit TOO close to the OC). After that, though, the story picks up. The henchmen and villains are much better written; Drogan is a more compelling mentor than angst-ridden Aribeth. You have more control over your henchman (including the desperately needed inventory management).
The toolset expansion is welcome as well. While it's still not as easy to use as I would want, they've incorporated a lot of small improvements that make it feel a bit more like (to steal another reviewer's image) Leggos and less like object-oriented programing. The new tilesets are useful as well, though they're only "just as good" as fan-created content available for download.
Really, ultimately, what makes this a 4-star game (and one I keep coming back to) is the fan-created content. While the OC stuff is pretty much hack-and-slash D&D (the kind I liked when I was 13), you can download old-style adventure gaming (full of challenging puzzles--it's like Riven with a sword), PvP deathmatch (Rune with a wizard), and even online social servers (like those MMRPGs without the MM part). There are even scripts to allow players to create full-size parties. It's exciting to have a game where the official releases are only a jumping-off point for users to improve upon.
Most recent customer reviews
A very nice second campaign if you already finished the main campaign and want to take you character up a few more levels, buff up on eq and even change your character by the new... Read morePublished on July 12 2004 by Steve
This expansion pack fixes a lot of things, but this game is still not on par with Baldur's Gate II. The game is still too linear, and you still have henchmen you can't give... Read morePublished on Jan. 4 2004
I was really happy with the expansion to the Great NWN game.
Play is fun and the addition of new classes and monsters is awesome. Read more
I found this expansion to be disappointing.
I first tried the expansion with the character I finished the original with. Read more
This expansion pack has the same quality gameplay at the original Neverwinter Nights. The graphics are good and the game is well done. However... Read morePublished on Nov. 12 2003 by Mavrik02
ok i bought this game for the single player game and the box says 20 hours of new single player adventures well i beat the gamae in under 10 hours and i am very thorough to so... Read morePublished on Sept. 15 2003
this game, and the original, needed to be tested more before release. there's people everywhere, including me, having fits trying to play this game. Read morePublished on Sept. 9 2003 by narf
Overall, very good stuff - but the game is shorter and in some senses easier than the original.
The artwork and new classes are really cool - the story line could have used... Read more