Professional Microsoft Robotics Developer Studio Paperback – May 19 2008
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From the Back Cover
Professional Microsoft RoboticsDeveloper Studio
Microsoft Robotics Developer Studio (MRDS) offers an exciting new wayto program robots in the Windows environment. With key portions of theMRDS code available in source form, it is readily extensible and offersnumerous opportunities for programmers and hobbyists. This comprehensivebook illustrates creative ways to use the tools and libraries in MRDS so you can start building innovative new robotics applications.
The book begins with a brief overview of MRDS and then launches into MRDSconcepts and takes a look at fundamental code patterns that can be used in MRDS programming. You'll work through examples—all in C#—of common tasks, including an examination of the physics features of the MRDS simulator. As the chapters progress, so does the level of difficulty and you'll gradually evolve from navigating a simple robot around a simulated course to controlling simulated and actual robotic arms, and finally, to an autonomous robot that runs with an embedded PC or PDA.
What you will learn from this book
How to program in the multi-threaded environment provided by the concurrency and coordination runtime
Suggestions for starting and stopping services, configuring services, and packaging your services for deployment
Techniques for building new services from scratch and then testing them
How to build your own simulated environments and robots using the Visual Simulation Environment
What robots are supported under MRDS and how to select one for purchase
Who this book is for
This book is for programmers who are interested in becoming proficient in the rapidly growing field of robotics. All examples featured in the book are in C#, which is the preferred language for MRDS.
Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
About the Author
Kyle Johns is a principal software developer at Microsoft, where he is currently a member of the Microsoft Robotics Developer Studio Team. After receiving a master’s degree in computer science from the University of Utah, he designed 3D graphics hardware for flight simulators at Evans and Sutherland. He joined Microsoft as one of the original members of the DirectX Team and then went on to help develop the graphics system software in the early days of the Xbox project. Recently he has been enjoying the opportunity to apply his 20 years of 3D graphics experience to the field of robotics by developing the Robotics Developer Studio Simulation Environment.
Trevor Taylor is a consultant in the field of robotics education. After 20 years in the IT industry, including co - founding a consulting company that became a Microsoft Solution Provider Partner, he moved to the Queensland University of Technology in 2002. For six years he taught a variety of subjects, including Visual Basic and Web development using ASP.NET. During this period he also worked part - time on a doctorate in computer vision and robotics. In early 2008, Trevor left QUT to concentrate on developing course materials for teaching robotics and to finish writing his thesis. Trevor has worked with MRDS since the very first Community Technology Preview in June 2006 and is an active and well - known contributor to the community.
Most Helpful Customer Reviews on Amazon.com (beta)
(Note: The two-star rating as shown is based on my earlier review filed in April 2009. For some reason, Amazon only allows me to edit the text of my earlier review, but not the star rating.)
My first impression is that although this book is fairly thorough and comprehensive, it's not the easiest material to get through.
The authors start with the CCR (Concurrency and Coordination Run-Time) and discuss it in such a way that it has nothing to do with robotics. Obviously, it makes sense as to why you would have a specialized set of components to handle concurrency, etc., but it helps to know how it fits in the big picture of robotics programming.
Anyway, I don't regret having purchased this book, but I wish it was laid out more in the context of robotics rather than just the individual components of the Microsoft Robotics Studio.