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Comment: This book has soft covers. Ex-library, With usual stamps and markings, In fair condition, suitable as a study copy.
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Game Programming All in One Paperback – Feb 2 2002

3.0 out of 5 stars 18 customer reviews

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Product details

  • Paperback: 952 pages
  • Publisher: Muska and Lipman/Premier-Trade; Bk&CD-Rom edition (February 2002)
  • Language: English
  • ISBN-10: 1931841233
  • ISBN-13: 978-1931841238
  • Product Dimensions: 23.3 x 18.8 x 5.3 cm
  • Shipping Weight: 1.7 Kg
  • Average Customer Review: 3.0 out of 5 stars 18 customer reviews
  • Amazon Bestsellers Rank: #3,761,626 in Books (See Top 100 in Books)
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Product description

Review

"Game programming is without a doubt the most intellectually challenging field of computer science in the world. However, we would be fooling ourselves if we said that we are 'serious' people! Writing (and reading) a game programming book, should be an exciting adventure for both the author and the reader." Andre LaMothe, Series Editor

About the Author

Bruno Miguel Teixeira De Sousa began programming at age 8 when he received his first ZX spectrum. He began developing games at age 11. At 15, he obtained his first paid position designing database programs in Visual Basic. He has been using C++ for over 4 years and continues to program games as a personal interest.


18 customer reviews

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February 10, 2003
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