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Grand Theft Auto V for PlayStation 4
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About this item
- The biggest, most dynamic and most diverse open world ever created and now packed with layers of new detail.
- Grand Theft Auto V blends storytelling and gameplay in new ways as players repeatedly jump in and out of the lives of the game's three lead characters, playing all sides of the game's interwoven story.
- Grand Theft Auto V also comes with Grand Theft Auto Online, the dynamic and ever-evolving Grand Theft Auto universe for multiple players.
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Product details
- Is discontinued by manufacturer : No
- Language : English, English
- Rated : Mature
- Product Dimensions : 17.02 x 13.46 x 1.52 cm; 113.4 g
- Release date : Nov. 18 2014
- Manufacturer : Take 2 Interactive
- Place of Business : NEW YORK, NY, 10036 US
- ASIN : B00KVSQ848
- Item model number : E3GrandTheftAutoVplaystation_4
- Best Sellers Rank: #459 in Video Games (See Top 100 in Video Games)
- #5 in PlayStation 4 Games
- Customer Reviews:
Product description
Experience Rockstar Games' critically acclaimed open world game, Grand Theft Auto V.
When a young street hustler, a retired bank robber and a terrifying psychopath find themselves entangled with some of the most frightening and deranged elements of the criminal underworld, the U.S. government and the entertainment industry, they must pull off a series of dangerous heists to survive in a ruthless city in which they can trust nobody, least of all each other.
Explore the stunning world of Los Santos and Blaine County in the ultimate Grand Theft Auto V experience, featuring a range of technical upgrades and enhancements for new and returning players. In addition to increased draw distances and higher resolution, players can expect a range of additions and improvements including:
New weapons, vehicles and activities
Additional wildlife
Denser traffic
New foliage system
Enhanced damage and weather effects, and much more
Grand Theft Auto V also comes with Grand Theft Auto Online, the dynamic and ever-evolving Grand Theft Auto universe with online play for up to 30 players, including all existing gameplay upgrades and content released since the launch of Grand Theft Auto Online. Rise through the ranks to become a CEO of a criminal empire by trading contraband or form a motorcycle club and rule the streets; pull off complex co-operative Heists or enter radical, adrenaline-fueled Stunt Races; compete in unique Adversary modes; or create your own content to play and share with the Grand Theft Auto Community.
SPECIAL CONTENT FOR RETURNING PLAYERS†
Players returning from the PS3 and Xbox 360 versions get special access to a host of content on PS4 including rare versions of classic vehicles to collect from across the Grand Theft Auto series such as the Dukes, the Dodo Seaplane and a faster, more maneuverable Blimp; activities including wildlife photography and new shooting range challenges, new weapons and more.
†Special access content requires Rockstar Games Social Club account. Visit rockstargames.com/v/bonuscontent for details.
From the manufacturer
Grand Theft Auto V
Los Santos: a sprawling sun-soaked metropolis full of self-help gurus, starlets and fading celebrities, once the envy of the Western world, now struggling to stay afloat in an era of economic uncertainty and cheap reality TV.
Amidst the turmoil, three very different criminals plot their own chances of survival and success: Franklin, a street hustler looking for real opportunities and serious money; Michael, a professional ex-con whose retirement is a lot less rosy than he hoped it would be; and Trevor, a violent maniac driven by the chance of a cheap high and the next big score. Running out of options, the crew risks everything in a series of daring and dangerous heists that could set them up for life.
Grand Theft Auto V blends storytelling and gameplay in new ways as players repeatedly jump in and out of the lives of the game’s three lead characters, playing all sides of the game’s interwoven story.
All the classic hallmarks of the groundbreaking series return, including incredible attention to detail and Grand Theft Auto’s darkly humorous take on modern culture, alongside a brand new and ambitious approach to open world multiplayer.
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Delivery was on time and the game plays well.
Plein bon produit aller visiter boutique pour moi très satisfait en plus ces compatible
Avec ps5
Top reviews from other countries
Reviewed in Brazil on July 21, 2022
Reviewed in India on July 25, 2022
Grand Theft Auto is one of the definitive, if not the definitive, open-world/sandbox game series. The game is notable for the freedom that it allows the player, from minor activities such as playing golf to major activities such as evading not only the cops, but also the military in high-speed chases. Despite this level of freedom in the game, the series is also notable for having a very enjoyable main storyline, because of both the fun gameplay and characters. While I have played various parts of various GTA games (mostly Liberty City Stories and San Andreas), the only game that I’ve completed (and put over 120 hours into, no less) is the latest game, GTA V. Some people prefer other games in the series, but even with that comparison, it is a great game. Aside from having a sh*t ton of stuff to do, there is the engaging storyline, which I absolutely love. I think that because the game didn’t take itself as seriously as other games in the series, I could enjoy it more, especially with Trevor’s character. The gameplay mechanics, especially the combat (mainly shooting and getting into cover) were also vastly improved from the previous installments. So, without further ado, here is my personal list of my favorite GTA V missions.
NOTE: I’m excluding Strangers and Freaks’ missions, so don’t expect any Grass Roots or Rampage missions here (although both of those mission types are awesome nonetheless).
#10: The Multi-Target Assassination
The reason that I love this mission so much is because of how quick it is and how it makes you feel very tense, like how even the smallest mistake could ruin it all. This mission is the second Lester Assassination mission, where you must snipe four different targets, all within a time limit. There’s just something great about driving my motorcycle, getting off, sniping the target, and then quickly traveling to the next one. The time limit is also very lenient, so while it did make me feel tense, it wasn’t frustrating. This is a very simple mission, especially with regards to characterization, but it was so fun.
#9: The Wrap Up
The opening alone made this worth a mention on this list, as it involves several people pulling guns on each other in a hilarious scene; you have Michael and Davey on one team, Agent Haines by himself, Haines’ partner (Agent Sanchez, who turned out to be a double agent) working with the FIB, the IAA, and even Merryweather. Haines ends up escaping on his own, but Davey and Michael are being quickly overwhelmed, so who swoops in with his sniper to save the day? Trevor! This is awesome because one, Michael and him were not on good terms, so it is cool to see him save the day (predictable, maybe, but still cool); and two, who doesn’t love switching back-and-forth between Michael, who is on the ground taking enemies head on, and Trevor, who is providing cover fire for Michael? Plus, sniping helicopter pilots is always fun, so this mission is a keeper for me.
#8: Lamar Down
This mission is great for two simple reasons: firstly, Lamar is a hilarious character – his wannabe gangster attitude is a perfect foil for Franklin’s logical reasoning- and secondly, you also get to multiple ways to confront the situation, just like the last mission. The difference, however, is that you now get two men on the ground (Franklin and Trevor), and get to snipe as Michael. This works out well because Michael’s special ability makes sniping a breeze and Trevor’s rage mode makes gunning down enemies a blast. While Franklin doesn’t have any on-foot special abilities, his determination to save his friend makes this mission, especially towards the end when he is driving him home, have some great character interaction. This is the first of three missions I’ve included that involve all three characters as part of the gameplay, and those are always amazing missions in my book.
#7: Fresh Meat
During the ending of the amazing Bury the Hatchet mission, Michael is captured by Trevor’s competitors, falsely believing that he is his lover and will come to save him. Since Trevor and Michael aren’t on speaking terms, it is up to Franklin and Lester to save the day. Lester helps Franklin find where they are keeping him and thus begins a shootout to save Michael. Most of my favorite missions involve simple shootouts, but I love the simplicity of GTA’s combat; you slide in cover, you pop out every now and then to clip down some guys, and then you move on to the next area. Once you reach Michael, you can freely swap between them and take out your enemies while trying to escape. I think this mission, along with Lamar Down, helps to solidify his status as a trusting and loyal member of the team (which Trevor would be, too, if he wasn’t a psychopath), which I liked (and why I hated the two alternate endings in the game). A simple shootout with two characters is why this mission is great in my eyes.
#6: Blitz Play
Blitz Play is just a full-on assault mission where you have Franklin and Michael in cover, shooting officers as you wait for your opening to escape, while Trevor is perched up high with his RPG and sniper, providing cover. Again, the premise is very simple, but I love switching between all the characters. If I want to try to get as many headshots as possible, Michael is my guy, but when I want to blow up cars to help eliminate large groups of enemy, I’m going to Trevor. Franklin doesn’t have a special ability or position, but it is still cool to have a third character to switch to in this firefight. There’s only one more mission with all three characters left and this mission was already fantastic, and it only gets better.
#5: Meltdown
At this point in the story, life seems to be going alright for Michael – he helped make his first movie, he is planning his biggest score, and he has his family back in his life. Unfortunately, Devin Weston is still upset because Michael didn’t listen to him and not only scared Molly into accidentally killing herself, but also prevented him from potentially making billions from a business deal. Because of this, he sends people to kill Michael’s family, meaning Jimmy and him must race back home, save his girls (wife and daughter), and take down the gunmen. Once again, this mission is mainly just a simple shootout, but the idea of Michael being in a tuxedo with his own pistol reminds me of 007 and him doing this not as a heist to gain money, but to save his family adds a sense of urgency that I appreciated; this game’s story is mainly played for laughs, but a dose of seriousness every now and then is nice, which is why I liked this mission a lot.
#4: The Jewel Store Job
The first heist is one to remember and my personal second favorite of the bunch. While the Merryweather heist has a cool stealth element ending with a bang and the Bureau Raid is cool because you parachute into a highly defended federal building (if you did the roof option), this mission is great because, just like the shootouts, it is simple. You stake the place out, you analyze your options, you get the necessary supplies, and you rob a jewel store. There is very little in this game as satisfying as completing your first heist and seeing those bank accounts reach six digits, possibly seven for Michael. Plus, even though Trevor’s first mission didn’t make it to the list, it is the first mission after this and that was a great introduction for him.
#3: Bury the Hatchet:
Let’s ignore the graveyard shootout that is the focus of the latter half of this mission, as I’ve already established that I love the combat in this game. No, what makes this mission for me is the character dynamic between Trevor and Michael. Michael, sitting at home being his depressed self, sees Trevor walk in. Although they aren’t on the best terms at this point in the story, they seem to be bonding. However, this eventually turns sour and Trevor leaves in disgust, after finally starting to realize what happened in North Yankton and to Brad. Throughout the entire game, Trevor and Michael have this difficult relationship and this is, in my opinion, the climax of it – it all goes down here. What is also a nice bonus is when you are driving to the graveyard as Michael, you hear a voiceover of Michael’s past self explaining to Amanda why he must betray his friends. Just like Meltdown, this mission offers a small dose of seriousness to the otherwise silly story and just like that mission, I love it.
#2: Monkey Business
This mission is the definition of cool in my book. Michael, along with Agent Haines and Davey, must infiltrate the IAA to retrieve a nerve toxin and then try to escape without being killed. Easy, right? Multiple components come together to make this mission one of the best in the game: firstly, diving underwater with your scuba suit, slicing your way inside the base, and sneaking around with your mask once again evokes the 007 aura of Michael; secondly, you have a stun gun to zap people and later in the mission, you go full-out with your pistol (or at least, that’s what I was using); thirdly, the first-person mode on the enhanced version makes this mission infinitely cooler. I’m not a huge fan of Call of Duty, but this mission reminded me of some of the better missions in the Modern Warfare trilogy, but with the GTA style – personally, I recommend using first-person mode while having the settings changed to automatically switch to third-person when you are in cover (this lets you experience the first-person perspective while still being able to easily take down enemies in cover). And to top it all off, the mission ends with Trevor returning Patricia to her husband, all while Chicago’s hit song, If You Leave Me Now, plays on the radio. The ending is both the saddest and funniest part of the entire game and that, along with the amazing infiltration aspect of the rest of the mission, is why it is my second favorite mission in the game.
#1: The Paleto Score
The last mission was the definition of cool, but this mission is the definition of awesome. Sure, The Big Score was also a great mission and provided a large monetary reward, but there is almost nothing cooler in this game than Trevor wearing a juggernaut suit and mowing down (corrupt) police officers with a minigun. The mission isn’t very hard (or at least, it wasn’t for me since I selected Chef as my crew member), but it is the epitome of fun in this series. For the first part of this heist, I chose Trevor for his minigun and rage ability, then the game switches you over to Franklin to use a bulldozer (where his slow motion driving greatly helps), and for the ending part, I used Michael because we were heading inside and his slow motion shooting ability is very helpful for headshots. This mission utilized all the characters, even the crew member, very well, with all their abilities suiting their part in the mission. The intro, where you simply drive to the bank, is also hysterical because each member discusses their first score, effectively making all the members bond. This mission has it all: humor, guns, explosions, great character interactions, and above all else, it is fun. Those are the reasons that this is my favorite mission in the entire game.
Thank you for reading and if you don’t have the game, go buy it now (unless you hate games and/or are easily offended)









