Sacred 2: Fallen Angel - PlayStation 3 Standard Edition
Enhance your purchase
- Fight effectively from the back of a number of mounts under your control, including ones exclusive to character classes.
- A 22 square mile, seamless and dynamic fantasy world that allows for free-form exploration.
- Two parrallel campiagns: Play as the Light or Shadow side, complete with distinct skills, rewards, and story-elements tailored to the chosen path.
- Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
- Captivating online modes via PlayStation Network (PSN) challenge gamer's in cooperative PvP and PvE play.
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- Is Discontinued By Manufacturer : Yes
- Language : English
- Rated : Mature
- Language : German
- Release date : May 12 2009
- Subtitles: : German
- Manufacturer : Atari Inc.
- Place of Business : NEW YORK, NY, 10016 US
- ASIN : B001BTPRKC
- Item model number : 27755
- Customer Reviews:
A massive RPG with literally hundreds of hours awaiting you in the immense world of Ancaria
Top reviews from Canada
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On the graphic side, the landscape is beautiful. I will give it a 8 on 10. After having played Oblivion, it is hard to find a RPG game that will have the same quality of graphics.
Sacred 2: Fallen Angel is a must to have for your collection!
Top reviews from other countries
The disc it self though was a disaster. Blu-ray Disc are very very resilient, but this disc has some scratches which is super surprising. It was laden with food and dirt caked fingerprints which took a bit of scrubbing with a lintless microfiber cloth. It had multiple water/liquid spots on it as well.
Obviously the disc wasn’t tested which I guess I expected coming from the goodwill but at the very least I I thought it would have been wiped off.
It did however come with a game case and booklet so plus for that. I’d probably order from this company again. But they really should at the very least wipe there products off. Do they even examine them at all is what I’m wondering.
All in all, a great game, especially if you're looking for that kind of thing.
This game does have some flaws though, that cannot be avoided- but nothing too bad, or detrimental to the experience. Before I got this game, i read all sorts of reviews, and a lot of reviewers (ign, gametrailers, PTOM, etc.) gave it just mediocre scores. The hardest thing about this game was that it was so complex at the beginning, without any tutorial stages or explanations throughout the game. This is a game that you have to read the booklet before you start playing (and it's like a 50 pg manual). The actions and buttons are simple enough, but the character and skill variations have no explanation at all during the game and none of it will make any sense without the booklet.
Sometimes, during a busy scene, the game will have to load the next area and you might have to wait a second or two.
And the last noticeable flaw with the game is in it's local co-op mode. Items in this game are character class specific, and if you pick up an item that is not for you, you cannot drop it, but can only scrap it, or sell it. So, if your co-op teammate picks up an item that their character cannot use, but your character can, there is no way to trade items (only on local co-op is this unavailable. Item trading is available on other multiplayer modes), which just seems odd that they excluded this feature for co-op game play.
The game is, overall, very fun and a very beautiful game. It has a lot of ways to upgrade your character, which might seem overwhelmingly complex at first, but with the self-assigned face buttons and D-pad for items and weapons, it's, at the same time, simple enough to just pick up and enjoy right away. The open world is huge, and you'll find yourself logging in hours upon hours in exploration and in solving quests.
The story is incredibly forgettable; and it is almost more fun to just skip all the dialog and create your own convoluted back story as to why you are fighting neon glowing rocks. I imagine this game would be incredibly boring and tedious playing solo but the co-op (online or offline) really adds another dimension to the 1000th time you kill enemy X to complete a quest.
The game also starts out very slow and really only picks up about halfway through because that seems to be the point when you start finding really good items and your character is powered up enough to feel some sort of accomplishment.
I purchased this game mainly because of the online co-op component but by the end I actually came around and enjoyed the game enough that if there is a Sacred 3 I would consider buying it.