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Sams Teach Yourself Game Programming in 24 Hours Paperback – CD, Dec 24 2002

3.4 out of 5 stars 14 customer reviews

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How to Stop Time

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Product details

  • Paperback: 512 pages
  • Publisher: Sams Publishing; 1 edition (Dec 24 2002)
  • Language: English
  • ISBN-10: 067232461X
  • ISBN-13: 978-0672324611
  • Product Dimensions: 18.8 x 3 x 22.9 cm
  • Shipping Weight: 862 g
  • Average Customer Review: 3.4 out of 5 stars 14 customer reviews
  • Amazon Bestsellers Rank: #3,031,974 in Books (See Top 100 in Books)
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Product description

From the Back Cover

Sams Teach Yourself Game Programming in 24 Hoursdemystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games.

About the Author

Michael Morrison is a writer, developer, toy inventor, and author of a variety of computer technology books and interactive Web-based courses. In addition to his primary profession as a writer and freelance nerd for hire, Michael is the creative lead at Stalefish Labs, an entertainment company he co-founded with his wife, Masheed. The first commercial debut for Stalefish Labs is a traditional social/trivia game called Tall Tales: The Game of Myths, Legends, and Creative One-Upmanship (http://www.talltalesgame.com/). When not glued to his computer, playing hockey, skateboarding, or watching movies with his wife, Michael enjoys hanging out by his koi pond. You can visit Michael on the Web at http://www.michaelmorrison.com/.


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