- Platform: Nintendo DS
- ESRB Rating: Teen
- Media: Video Game
- Item Quantity: 1
Compare Offers on Amazon
+ CDN$ 4.99 shipping
|Price:||CDN$ 69.99 & FREE Shipping. Details|
Fulfilment by Amazon (FBA) is a service we offer sellers that lets them store their products in Amazon's fulfilment centres, and we directly pack, ship, and provide customer service for these products. Something we hope you'll especially enjoy: FBA products qualify for FREE Shipping
If you're a seller, Fulfilment by Amazon can help you increase your sales. We invite you to learn more about Fulfilment by Amazon .
Frequently bought together
Customers who viewed this item also viewed
Customers who bought this item also bought
Have a question?
Find answers in product info, Q&As, reviews
The talented creators at PlatinumGames and Nude Maker have collaborated once again, this time on Infinite Space, an elaborate sci-fi RPG with an engaging battle system requiring both speed and strategy. The esteemed team’s first title, Steel Battalion, was critically claimed and became a sought after collector’s item. Their latest space adventure promises the same high quality and intricate depth in over 70 hours of gameplay. Created exclusively for the Nintendo DS, the saga immerses you in a dynamic, colorful universe on the verge of war. In the role of young Yuri, you command a fleet of spaceships and battle against tyrannical dictators and deadly space pirates while searching for a mystical epitaph known to have the power to change the world. As the story unfolds, Yuri grows into a man powerful enough to prevent another war and possibly, universal annihilation.
Showing 1-3 of 3 reviews
There was a problem filtering reviews right now. Please try again later.
It is, in my opinion, one of the best games Sega has ever made. The story starts out small, a coming of age of a young man who looks to the stars, and it quickly spirals into a galaxy-spanning - UNIVERSE SPANNING narrative. There is a wide cast of characters you can recruit. Who you can recruit and what happens to them in the long run heavily depends on choices you make as a player. Playing this game really reminded me of Legend of the Galactic Heros - one of the best space anime ever (check it out if you've never heard of it). There are moments of triumph, loss, and revelation.
Getting your own ships to upgrade, exchange or sell to create your very own fleet makes you feel like a real force to be reckoned with. There are more ship types than I can think of off the top of my head - certain story branches allow you to get some ships but restricts you from others. This offers an element of replayability.
To get the best of the end-game ships will require some grinding, but this is by no means a necessity to get to the end of the story.
The interface is very accessible and it should not be difficult for a person of any gaming familiarity to pick it up fairly quickly. This game contains a lot of reading because due to the story's vastness. Additionally, the management of your fleet can have a small learning curve - different stats to keep track of and how ship upgrades affect them.
All in all, this game would appeal to any fan of a space-themed media, space military, RPG fans, and epic stories. It should not be overlooked.
Combat System: For the first few hours it is very simple, it does have a rock paper scissors formula, except you also throw in weapon ranges for those attacks, then later you add special abilities (only 3 determined by your captain, 1st officer and the ship itself) and then add fighters/bombers. It might not be the most interesting but it is definitely different and unique
Graphics: Amazing what they did on the DS, I would have loved to see what they could have pulled off on another game system with higher graphics capabilities.
Story: Interesting and even surprised me with some twist's. If you love SCI-FI and have been looking for a game in that area, this may be the one that will help until the next big hitter comes out.
Story: It is an interesting story where a young boy tries to stop and invasion. Warning, there is a lot of death of important characters. The game spent some time to develop the main characters. There are quite a few crew members that Yuri (the main protagonist) can recruit, but there is very little characters development. In fact, there is a 10 years time skip in the middle of the game. So Yuri has to get his crew back, and when they do come back, everything in hunky-dory... I would have expected much more story and developments than a few conversations. That was disappointing. Also, there were hints about romance between Yuri and some female characters, but they were never developed.
Gameplay: this is where this game shine. The ship battles are great! As you gain stronger ships, the enemies get stronger. So it never gets boring. The battle options expand as the story progress, so Yuri has more options on how to win a battle other that blowing his enemies sky-high. But there is always a fly in the soup: in this case, it is the level up system. When Yuri gain new crew members and they participate in battles, they gain levels and improve their stats and this makes them more efficient at their jobs. But every time a new member is added, they always start out at levels that are always in the single digit. This discourage the use of new members since old ones have higher stats. Even level grinding will not offset this, unless one is willing to grind for a very long time.
Interface: everything happens on the touch screen. And it is very responsive most of the time. The only problem I found was when the crew needs editing: sometimes when you try to change one active crew member for a reserve one, the game does not register the one you just touched with the stylus. So it takes multiples tries before it does. this is not a hardware problem, since it occurred on my DSi and my DSi XL. Once again, I was discourage from changing my crew members.
Overall: this game is a good one. Not the best, but better than some of the new DS stuff.
Most helpful customer reviews on Amazon.com
There are some in-game tutorials and a help facility, but I still found myself scratching my head. I read the manual and still had questions. The manual lists a url for an additional maunal, so I followed that and got a one-page pdf that says "dummy page." I searched [...], found the correct link, read the additional manual and still had questions, so I read online faqs and forum postings. I can't think of another game that led me on a document search like that.
The sound isn't the best. Online sources say that Sega hired a telephone answering service to do the voice acting. If true, that's a sad statement on Sega these days. I've heard worse voice acting, but if you touch the screen during the battle dialogue, you can skip over it, and I do every time. The mixing is very poor. The voices are buried under the music and sound effects. Some audio level options would be nice, but there aren't any. The overall volume is a bit low too, and some of the samples are low quality.
As you travel from planet to planet, you can visit the taverns and talk to people. Most random characters have no picture at all, so you just see the bar in the background. That's a shame.
The random and boss battles can be very time-consuming, but I have fun with them. The strategy I use is to hit Dodge when I enter battle, then Back, target the enemy ship in the front row, charge my weapons to full, hit Forward, take a hit from the enemy ship when it's in range (which is deflected by Dodge if it's a Barrage or survivable damage if it's a Normal attack,)fire my Barrage before the enemy can select his Dodge, do a triple hit on him, then hit Dodge and Back again, and if I take damage while retreating, I sit at the left of the battle gauge and use the heal skill until I'm full health, then select Dodge, recharge my meter, and repeat the process. I died many times before I figured that out, and saving at most planets you visit is a good idea.
I haven't tried much melee combat yet. It's a rock-paper-scissors sort of affair.
There is no Delete All Data option, and if someone else has beaten the game, you won't see any of the Celestial Objects as you advance through your game. This is a major goof by Sega and a big disappointment.
So, a very good, tough and flawed game with a steep-learning curve it is. Too bad Sega didn't fix the various problems. Maybe they will if they port it to another system some day.
Large campaign, great storyline and characters, great graphics, very simple yet engaging gameplay. It's not twitch-style gameplay, but there is definitely some timing involved with the battles.
The game is a hybrid of linear and open-ended. You can explore space, although the maps and paths are pre-determined. Also, certain plot lines restrict exploration and movement.
Overall, they create a very large universe using a very minimalist approach that feels very complex.
On top of crew assignment, you can also customize your ships. You acquire plans, which allows shipyards to build those ships with some overhead costs. You initially start out with plans for a destroyer or two, but the choices are expanded as you progress through the story. On top of choosing which ship to have in your fleet, you assign a fleet position for each ship in a grid of 3x3. The weapons for each ship is also changeable, but the choices aren't as overwhelming as everything else that's customizable. On top of all this, you can fit modules inside the ships to increase crew, speed, attack abilities, shields, crew endurance, and loads more. Combined with the fleet positions, you could potentially create a ship that focuses on defense, and place offensive based ships behind it.
The story itself is just a visual novel. For those who don't know, it's a typical Japanese game where the character speaking is shown, with dialog underneath, in a box. Little animation is seen for these scenes. There is, however, repetitive 3D graphics displayed in combat, and when traveling between locations.
Overall, if you enjoy games that's a challenge, like customizing in games, and don't mind visual novels, this game is likely for you. For most others, don't be too surprised if it's too involved and you don't like it.