- Platform: Xbox 360
- ESRB Rating: Mature
- Media: Video Game
- Item Quantity: 1
Alpha Protocol - Xbox 360
- Choose your words and actions carefully in a living, reactive role-playing world. Experience the “ripple effect” as encounters with your allies and enemies change relationships, reveal storylines, and unlock new missions.
- Mold Thorton into the secret agent you want to become with lethal close-combat techniques, marksmanship abilities, spy gadgets, and much more.
- Access an arsenal of weapons and customize their many add-ons to create the perfect weapon load out.
- Form relationships via dialogue and action choices within an intriguing cast of allies and enemies to get data for missions, new weapons and more. Remember who to trust and decide when to trust them …
- The game reacts to every decision you make. Will you let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? With no right or wrong choices, every player can create their own storyline and ending.
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Platform for Display: Xbox 360
The year is 2009. Hundreds of innocent passengers and crew are killed after a commercial airliner is shot down over Eastern Europe. The culprit? A high-tech U.S. defense missile which had somehow fallen into the wrong hands. As government agent Michael Thorton, you have been chosen to find those responsible and bring them to justice. Become the spy of your choosing in a modern-day conspiracy plot. As you progress, decide how to develop abilities such as devastating physical combat moves, customization of your weaponry, and the use of ingenious gadgets and traps. Stay vigilant though – the cast of Alpha Protocol will react intelligently to your every move, resulting in the most exciting and unpredictable role-playing experience ever created.
The year is 2009. Worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice. As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton’s abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.
Key Game Features:
The Dynamic Dialogue System allows you to forge your own path within Alpha Protocol by determining the state of your relationships with the other characters in this high stakes espionage world. You'll have to think quickly when you're periodically given 2-4 stances to take during your interations with colleagues and enemies, uncovering a worldwide conspiracy through anything from suave sweet nothings to intimidating informants with brute force.
Top customer reviews
If you like your games to be technically perfect, this isn't the game for you. Heck, if you're coming at it for a Gears of War-like shooting experience, you'll probably be disappointed. Mechanically, this game is broken. It's simple to game its rudimentary levelling system to the point where you are practically invincible.
But that's not why this game is fun. Alpha Protocol shines when you are delving deep into its conversations, makign choices that not only change the outcome of a particular scene, but can steer the game in many different directions. Although you may be going through the same locations no matter what choices you make, your reasons for doing so will be completely different. How you talk to a character and what you choose to do with them is important. Do you trust them? Do you kill the terrorist? Do you bribe them, or choose to blackmail? It's all about choices, large and small. No other console game has used this level of self-direction for a video game before, and it's stunning.
The writing, too, is great. Then again, this is from Obsidian, whose credits range from the much-loved Planescape Torment to the narratively excellent but technically deficient Star Wars: Knights of the Old Republic sequel. The narrative expertise and technical jank is very much at play here, with checkpoints failing to be triggered, textures that pop-in ten seconds after the level started, and an almost Dreamcast-era graphic fidelity in some environments.
If you want to see just how far choice in games can be pushed, you should give this a try. It's exciting, and even if the combat is broken, it's kind of fun in its own way being so supremely overpowered. (Remember: max out one combat stat fast, either a weapon, martial arts, or stealth. You'll thank me.) If you want something technically excellent, and hate seeing a buggy, ugly game, give this one a miss.
As Mike Thornton, your character awakes in Alpha Protocol an agency of super-spies which looks to be about 10 to 15 people. This game doesn't build a good mystery right from the start, if anything it stumbles painfully out of the blocks with the first dungeon or level being a tutorial. I hate that, what's worse are the mini-games for hacking security and computers. I thought mini-games were supposed to be a fun and easy way to get better weapons or equipment or info, but not so, these mini-games are meant to make the game more frustrating, even more frustrating then the game itself.
The graphics are not impressive, Obsidian is a developer that specializes in cloning games like Knights of the Republic 2 or Fallout New Vegas. The textures take a while to come in, much like Mass Effect 1, and all the enemy NPCs are just the same re-hash of previous characters. The sound is alright, music is adequate to the situations, voice acting is a little cheap. The dude playing Mike Thornton which ever stance you take it's difficult to believe that the voice actor isn't new to the human race, also you don't actually decide what Mike says you decide the emotional response and attitude. Mike can be professional, and sound all technical, or he can be sauve which made me want to throw up(cheesy lines a plenty), or you can be a bad guy which is what it sounds like a bunch of lame action film one liners, nothing comes off as convincing or interesting. Essentially you'll be dealing with handlers and bad guys, either way there's a solid disconnect between Mike and the rest of the world that he inhabits. There isn't a moment that I saw where you go out and investigate anything to get more information on targets or people, you have to buy that online. Essentially the hub worlds where Mike exists are the safe-houses. In the field or the outside world you're doing missions, which brings the next disappointment. The game claims to be an espionage RPG and yet more times than not you'll get dragged into a big fire fight, with a poor cover system and clunky controls.
I was hoping for Alpha Protocol to be more then just the whole hallway and room situations. The level design is far too linear for it to allow for lots of sneaking about, and when ever I attempted a quick kill the dude's buddy was never too far, alarms went off and this became a shooter. And after it was all said and done, back to the safe-house with no real notion that you actually did anything, except when selecting a new mission, rinse and repeat. Sure you can upgrade you character, weapons and armour, but I really lost interest in this game early on, there's nothing to draw the play in, no universe or world to save, it's just a bunch of levels. I started playing Mass Effect 2 again, and that's the problem.
Obsidian can't make new games, they can only make cloned sequels of better games. Alpha Protocol is a new game that should've been made by Bioware not Obsidian. Obsidian tried and that's proven by the many delays with this game, and the game is still not good, but one thing can be said that's positive, they tried, and they failed but at least they tried, better luck next time. I just hope that Obsidian doesn't ruin Fallout the franchise.
Most helpful customer reviews on Amazon.com
I am rabid about RPG games having a rich player driven action/adventure stories with romance. Where action and dialogue choices define the story as it plays out. If that is what you are after too? Then I am positive you will enjoy this game too. There are many deep fundamental choices that change what missions you are on immediately and even later on in the story.
There are some minor bugs and graphic problems but the fell far short from hurting how much I love this game. That is they failed to impact actual gameplay for me. As with all RPGs though just remember to save often because more times than naught you will make a choice you may not like as much later in your story. The NPCs are so awesome that I didn't mind playing through a mission or two again.
- American Ninja and Ronald F*$&!ng Reagon
Here's the deal, your a agent for a super secret branch for the US, The nearest thing i would call you as a more aggressive Sam Fisher type or at least that's the vibe i got from the character.
You travel to places around the world trying to uncover the truth after getting set up to take the fall for a job. What really makes the game is the story and the decisions you make, your constantly trying to figure out what every factions agenda is and everyone has a hidden agenda and fun part is trying to weed them out and find the truth and clear your name. You do this by your decisions in your conversations and finding evidence while sneaking around or going in all Rambo.
The conversations you have with factions and their leaders is a thing to behold, I wish every game of this type would use this method because everything you say really matters, Say the wrong thing to the wrong person can lead to learning nothing or everything so it didn't take long to learn to save before going out to meet someone for a talk.
You also can have love interests in the game with different girls if you play your cards right. (you can look up on the net how to romance each woman). There has been a lot of talk about romancing the mute on forums as most do find her a cute little thing, The reason you cant is the Developers of the game said she's just that "A Girl 16 years old" Underage, Sorry guys after all the shooting, braking and entering, killing, sneaking and fighting it would be a shame to get locked up for jail bait.
The problem with this game is that they start you out as very poorly skilled character, so the shooting and combat seems really clunky and crappy. When I first started playing this game I was tempted to just quit because I thought the quality was bad. However, all you have to do is level up your combat and shooting skills a bit over a couple of hours, and it's a perfectly fine shooter game for another 30+ hours. Other people I got to play this game (and not quit after the first hour) had the exact same opinion as me.
Great game, but they made a huge mistake making playability poor until you level up. I think that design flaw led to so many bad reviews.
You assume the role of agent Mike Thorton, new recruit to a top secret government espionage agency, who quickly becomes embroiled in a global conspiracy, fighting for his life and to clear his name. Where this game shines is player choice: every choice you make has implications on the story. Characters can end up allies or enemies and will come back to haunt you one way or another depending on how you deal w/ them. Thanks to this, the entire end sequence was different for me on my 2nd playthrough, the gal who was my love interest my first time through ended up having a face off against me as my enemy the 2nd. The gameplay isn't perfect, and stealth is over powered as hell, but if you can look past that, you will find a game w/ a great story, great voice acting and awesome characters. I hope Obsidian will get a shot at making a sequel sometime.
Alpha Protocol's plot is very good. The mechanics are alright. While it doesn't perfect anything in any one area. It does many this well. Story telling, preparing your gear before your missions, staying at your safehouses, stealth infiltration, even shooting if need be (not its strongest point) decision making similiar to Dragon Age or Mass Effect.
Alpha Protocol is definitely worth a pkaythrough. I owned this game when it first came out, and am purchased it again.
I highly recommend Alpha Protocol to those fans of Splinter Cell, Metal Gear Solid, Dragon Age and Mass Effect.