Alpha Protocol - PlayStation 3
About this item
- Choose your words and actions carefully in a living, reactive role-playing world. Experience the “ripple effect” as encounters with your allies and enemies change relationships, reveal storylines, and unlock new missions.
- Mold Thorton into the secret agent you want to become with lethal close-combat techniques, marksmanship abilities, spy gadgets, and much more.
- Access an arsenal of weapons and customize their many add-ons to create the perfect weapon load out.
- Form relationships via dialogue and action choices within an intriguing cast of allies and enemies to get data for missions, new weapons and more. Remember who to trust and decide when to trust them …
- The game reacts to every decision you make. Will you let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? With no right or wrong choices, every player can create their own storyline and ending.
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Product details
- Is Discontinued By Manufacturer : No
- Language : English
- Rated : Mature
- Language : English
- Product Dimensions : 14.99 x 17.22 x 1.45 cm; 115.38 Grams
- Release date : June 1 2010
- Manufacturer : Sega of America, Inc.
- Place of Business : IRVINE, CA, 92618 US
- ASIN : B0016GC9D8
- Item model number : 69019
- Best Sellers Rank: #27,874 in Video Games (See Top 100 in Video Games)
- #666 in PlayStation 3 Games
- Customer Reviews:
Product description
Product description
The year is 2009. Hundreds of innocent passengers and crew are killed after a commercial airliner is shot down over Eastern Europe. The culprit? A high-tech U.S. defense missile which had somehow fallen into the wrong hands. As government agent Michael Thorton, you have been chosen to find those responsible and bring them to justice. Become the spy of your choosing in a modern-day conspiracy plot. As you progress, decide how to develop abilities such as devastating physical combat moves, customization of your weaponry, and the use of ingenious gadgets and traps. Stay vigilant though – the cast of Alpha Protocol will react intelligently to your every move, resulting in the most exciting and unpredictable role-playing experience ever created.
From Amazon.ca
The year is 2009. Worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice. As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton’s abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.
Choose your combat style
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Arsenal of Weapons
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Synopsis
In the near future, worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice.
As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton's abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.
Key Game Features:
- Customizable Spy – Players continually develop their spy with advanced close-combat techniques, lethal marksmanship, the ability to wield ingenious spy gadgets, and much more.
- Multiple Paths to Choose From – With no right or wrong decisions, players can constantly change the storyline based on the choices they make. Will they let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? Demanding decisions are challenging and many.
- Revolutionary Interaction System – With the Alpha Protocol “Ripple Effect” system, players can interact with allies and enemies in a variety of ways. Their choices will dynamically change the storyline and unlock new missions, weapons and alliances.
- Complete Choice of Combat Style – An arsenal of weapons with a plethora of customizable add-ons allows players to create a personalized weapon load out for every mission. Cutting-edge technology, stealth maneuvers, ballistic explosives and more can be discovered and used!
- No Time to Spare – Every decision and interaction in Alpha Protocol is made with a time-limit that steadily ebbs away. Players must think fast, act urgently, and then prepare for the consequences!
- Real Modern-Day Setting – Players can live out real-world espionage within rich international settings such as Rome, Moscow, Taipei, and Saudi Arabia.
- Developed by RPG Masterminds, Obsidian Entertainment – Founding Obsidian members have worked on RPG blockbusters including KOTOR II, Neverwinter Nights 2, Baldur’s Gate, Planescape Torment, and Fallout.
The Dynamic Dialogue System allows you to forge your own path within Alpha Protocol by determining the state of your relationships with the other characters in this high stakes espionage world. You'll have to think quickly when you're periodically given 2-4 stances to take during your interations with colleagues and enemies, uncovering a worldwide conspiracy through anything from suave sweet nothings to intimidating informants with brute force.
Customer reviews
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When I said the gameplay is decent, the AI are hyper-sensitive forcing you to shoot mainly throughout the game as to oppose to sneaking from point A to point B and the aiming is unresponsive unless you are at a particular distance or the cross-hair turns red for critical hits.
But overall, a great game with great spy thrills.
If you want to play a game similar to this, try "DEUS EX: HUMAN REVOLUTION".
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J. W.
Top reviews from other countries
I give Alpha Protocol a '5 out 5'
Keep a few things in mind before purchasing this action RPG game. It is a budget title. You are not going to get jaw dropping graphics or a sweeping epic tale. There a little glitches here and there that may freeze your game but nothing game breaking or frustrating. The game has an auto-save feature that at most will cost you 10 minutes of playtime. But I had it only freeze on me twice each complete play through. But I believe this game is well worth the 10-20 dollars you are going to spend. I have played this game 3 times through (roughly a 10 hour adventure) and still plan on playing it again soon.
This is a third person action RPG where you rely on mostly guns and some hand to hand combat to get through missions. This is not an open world game where you can travel city to city on foot. There is no adventure or any exploration aspect of this game like Dragon Age Origins or Skyrim. You "travel" to Rome, Taipei, Russia and a Middle Eastern place. But in actuality, you are at your warehouse or safe house and choose which missions you want to complete or people to meet. There are a lot of really useful side quests that you can get to help open up new ways to complete a main mission. None of the missions were ever boring to me as I really love third person action games compared to first person shooters. I prefer to see my character when playing a game.
The story is pretty cool and not at all confusing and you can easily see that this kind of stuff unfolding in real life with all the government corruption, corporate greed and evil terrorism going on a daily basis. So all the politicking, twists and turns that this story has kept me interested though out and I loved finding out how in one play through...I thought that one bad guy that i chose to execute was truly evil scum and I was happy to wipe him out. That is until I played a second time though (this time choosing different pathways and choices) and finding out that this bad guy was actually set up as the fall guy and he didn't even do anything that I killed him for. Not even his motive was evil.
What I am a huge sucker for are games that allow your choices to truly effect the story and characters involved. I love trying to see all the little and big changes your decision has on the story. The way you play the game (gun blazing, stealth, lethal or non-lethal approach) also effects how things unfold. For example, if you decide to be mean and dismissive towards someone...it will change whether or not you can fight him or her later...if you decide to use the stealth way and not set off alarms...then you will be able to get certain help from a character down the road. If you want to kill a certain boss...you will receive his awesome shotgun...if you spare him...you receive 75,000 dollars...and money is very important here in the game for weapon upgrades or armor upgrades. So it is up to you what is more important.
The amount of changes you decisions make are pretty staggering especially considering that this is a much smaller game than that of Mass Effect.
I really do love this game and the only reason why I had to drop it down a star is because I did experience random freezing in this game twice every play through where I had to completely restart not only the game but my PS3. But please don't allow a few glitches stop you from playing this cool RPG.
Skills
There are 9 skills to level up to lvl 15, and they cost Achievemnt Points to do so. AP are given after missions. You can't afford everything, so pick and choose wisely. Here are the 9 skills and their AP costs:
Stealth Cost = 6
Move undetected. Nice, but other skills will be necessary to earn victory. Take it to lvl 2 and leave it there.
Pistols Cost = 5
Submachine Guns Cost = 5
Shotgun Cost = 5
Assault Rifle Cost = 5
Choose one. Level it so that Critical Hit is useful. Bosses can usually only be hurt with critical hits since they have armor. I chose Assault Rifle.
Sabotage Cost = 3
Aids in hacking (lvl 2) and increases grenade damage, among other things.
Technical Aptitude Cost = 3
Many areas, number of gadgets carried, amount of health restored with health kits, bonuses to weapons and armor, etc. NICE!
Toughness Cost = 4
Extra health, decreased time for Endurance recovery, NICE!
Martial Arts Cost = 4
Hand-to-hand combat, VERY Nice!
Perks
These are minor bonuses for your character. They are earned by playing the game and some are given by your friendhips/rivalries. They are very nice and cover a wide sort of bonuses.
In the game, you will have Health, which can only be restored with health kits, and Endurance. Think of Endurance as a shield, since it stops all damage until used, but it does recover. Also, based on your armor rating, there is Damage Reduction.
Then there are the conversations and in-mission choices. These will change the story you are playing, somewhat. Some are critical to saving an NPC's life, others will increase the items available for you to purchase on the Black Market (Clearinghouse). You can also buy Intel for your missions.
What order you go through the missions, what happens in/on the mission, and how the entire story plays out is up to you. This is an excellent game! It has strong FPS and RPG elements, and only a little exploring (always useful to find free stuff). Weapons and armor and even gadgets all have upgrades .
Graphics
Unreal engine. Nothing new here. Graphics are ok and get the job done. Not bad, but not stellar.
I REALLY enjoyed this game. I hope they make another. Very high replay value, also, excellent level designs for the missions. It is very similar to the Bourne Trilogy movies. Everything in the game was great. Hope this helps!
Sure you could go barging in like a bull in a china shop, but if that's your preference, then you'll find this game disappointing compared to FPS games. On the other hand, if you patiently wait in the shadows until the guards are all facing the other way to move into an alley where you can quietly slit the throat of the lone guard that walks that path, and then repeat the process with two more guards that you can isolate, you'll be rewarded with the chance to slip past a video camera and pick the lock to a gate, while the remaining guards are turned away. Fail the lock pick though, and you'll sound an alarm... One nice, but potentially unrealistic feature, is that after setting off an alarm in one area of a compound, you can then turn it off (after defeating the alerted guards), and return to a stealth approach. Another sign that game designers want to push you towards the judicious use of force is that you have to buy your own grenades and can only carry a limited number on each mission. Setting grenades as traps tends to be more beneficial than chucking them towards moving targets.
There are two main challenges to this game: 1) completing objectives without detection (or with minimal detection), and 2) Trying to decide whom to trust and what approach to take with the people you meet. Making dialogue choices that other characters favor will cause them to like you, but intimidating them or pissing them off can be equally effective depending on your goals. Clearly there are a lot of layers to the plot, and many variants along the way. Lots of RPGs have NPCs that can't die. That doesn't appear to be the case with Alpha Protocol. You can opt to execute major role players right at the start of the game. I've also had whole missions disappear from the available list because of choices that I made before tackling them. The replay potential is therefore enormous; I can't wait to see how differently the story will unfold the second time through.


