Compare Offers on Amazon
+ CDN$ 7.99 shipping
+ CDN$ 4.99 shipping
+ CDN$ 5.99 shipping
Silent Hill: Homecoming - PlayStation 3
- For the unknown
- Platform: PlayStation 3
- ESRB Rating: Mature
- Media: Video Game
- Item Quantity: 1
Frequently Bought Together
Customers Who Bought This Item Also Bought
Silent Hill: Homecoming [PlayStation 3] For the unknown
Silent Hill: Homecoming marks the debut of the renowned psychological horror series on next-generation consoles. Building upon the series' trademark foundations of atmosphere, adventure and storytelling, it introduces a frightening new and standalone gameplay experience destined to haunt the dreams of both first-time players and those with some experience wandering the famously fog-shrouded streets of the town of Silent Hill and its new sinister sister city Shepherd's Glen.
Homecoming's story follows the nightmare turned real life of Alex Shepherd, a war veteran returning to his hometown of Shepherd's Glen to investigate the sudden disappearance of his kid brother, Josh. From Shepherd's Glen to the foggy streets of dreaded Silent Hill, Alex must face the darkest of horrors in order to find his brother. Struggling with his own grip on reality, it's here that Alex must unravel the mystery behind his nightmares, discover the truth behind his brother's disappearance, and confront the evil that takes hold of his own flesh and blood in the process. Improved Gameplay
Firmly steeped in the Survival-Horror genre its series has been pivotal in establishing, action in Homecoming remains based on exploration of the terrors residing in the communities surrounding Toluca lake and puzzle-solving skill as a means of surviving them. But to its credit game developer Double Helix refuses to rest on past laurels, choosing instead to include new more accessible gameplay in the hopes of gaining a new audience for Homecoming. Examples of this gameplay include:Next-Gen Visual and Spatial Features - Every sequel seeks reinvent the namesake game in their series. Homecoming does this in three ways, by adding the ability to toggle between a traditional third-person view and an action-oriented first-person view; by adding fully 3-D physics to the game, creating a realistic range of motion for any and all objects impacted by the player; and by adding transitions or "Hell States" that alter the game's physical landscape at points in the game both in real-time and via cinematics. All three actively change the way players see themselves and in the process create a whole new game experience.An Enhanced Combat System - Adding to the standard knives, axes, pipes and other melee weapons that made up the arsenal of previous Silent Hill games, Homecoming adds a wide variety of guns and explosives. Fitting with the military back-story of protagonist Alex Shephard, these weapons can be wielded in attacks weighted as weak or strong and can be strung together in combos to stun or incapacitate opponents, who can then be taken out with powerful finishing moves. With practice players can even perform evasive ducks and rolls and follow these up with counterattacks. But remember that enemy AI has also been significantly improved to compensate for your higher degree of combat prowess, and that it's not uncommon to battle multiple monsters simultaneously. Key Features:
- Enter the next chapter of Silent Hill as you delve deeper in the tormented history of the town and learn of the evil that surrounds Toluca Lake.
- Silent Hill: Homecoming is the 1st Silent Hill game designed for PlayStation 3.
- From the murky fog to the ominous shadows, all-new next-gen graphics bring Silent Hill to life like never before.
- Survive the denizens of Silent Hill with an all-new enhanced combat system that gives you a wide array of attacks and counters.
- Solve the treacherous and deadly puzzles of Silent Hill to discover its darkest secrets.
- Silent Hill: Homecoming will feature an all-new soundtrack by acclaimed series composer Akira Yamaoka.
Although Alex Shepherd is the only playable character in Silent Hill: Homecoming there are many other important characters--some returning from earlier games in the series--that can have a dramatic impact on the game. When interacting with these, players are given a choice in how to proceed via dialog trees. Will you take the short route letting only the search for your brother guide you or will you explore the nooks and crannies that make up the mystery of Silent Hill hidden in the small talk you share with non-playable characters? The choice is yours, with different paths providing for possible alternate endings each time you delve into the game.A Frighteningly Masterful Soundtrack
All games in the Survival-Horror genre seek to create tension and unease through sound and Homecoming does this masterfully through the compositions and sound engineering of Akira Yamaoka. Having scored the music and effects for dozens of video game titles, including all of the previous games in the Silent Hill series, Yamaoka is considered a master at using sound to illicit a response.
What Other Items Do Customers Buy After Viewing This Item?
Top Customer Reviews
That being said, I just finished this game yesterday and was surprised at how much fun I had playing it.
- surprisingly good graphics and polish (for the most part)
- really good job on the enemies in the game, very creepy
- Akira Yamamoto's last Silent Hill game (creppy sound effects/music)
- good story with some surprising plot twists
- stayed true to the lore of the series, even though it wasn't developed by Team Silent (in Japan), but rather Double Helix Games (the series' first western based developer)
- decent amount of content to play through
- definitely felt like a silent hill game (some very disturbing stuff, the North American (uncensored) version is banned in Australia, Germany and probably elsewhere)
- default brightness level too dark IMO, however I was able to remedy this by cranking up the in-game brightness setting to max (I find almost all Silent Hill games to be too dark though)
- no trophies (big letdown since the 360 version has them)
- parts of the game felt rushed (lack of polish regarding certain in-game mechanics, such as trying to break glass with an axe and having the axe bounce backwards along with hearing a sound of hitting a metal object...Read more ›
I'm not saying it should be easy, but when you have to do the same thing over and over again; it's not fun anymore.
I haven't finished the game yet but I'm halfway through and absolutely enjoying the ride.
The gameplay, so far, hasn't been too difficult. There were a few puzzles we puzzled over (haha!) but generally this isn't the kind of game that requires too much brain power.
Most recent customer reviews
Personally I enjoyed the game. It was creepy and eery, it wasn't really short and the story line was alright, hard to follow though. But all in all i like it. Read morePublished on Oct. 31 2013 by GimmeASecond
This game is beyond frustrating. Bad game mechanics, a game breaking glitch, and overall just a bad experience. Read morePublished on Feb. 27 2012 by Echo