Thomas the Train: TrackMaster Cranky and Flynn Save the Day Playset
- Cranky the Crane is 29" tall and ready to help with loading and unloading
- Cranky comes with a remote control and can move 360 degrees
- In case there is a fire, Cranky can drop a special crate and Flynn the fire engine comes to the rescue
- Includes cargo, cargo car, docks, loading desctination and a complete loop of track
- Together Cranky and Flynn come to the rescue just like in the Thomas and Friends DVD "Day of the Diesels"
Fisher-Price Cranky & Flynn Save The Day Fisher-Price Cranky & Flynn Save The Day is interactive construction fun. Kids can play with Cranky and Flynn. Cranky loads and unloads cargo that kids monitor with the remote control. In case of fire, kids can drop a special package and Flynn will come to the rescue. Why You'll Love It: A friendly crane and engine make building even more fun. Age: 3 years and up Features Cranky the Crane loads and unloads cargo Remote control can move Cranky 360Includes Cargo Cargo car Docks Loading destination Complete loop of track
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Most Helpful Customer Reviews on Amazon.com (beta)
- Remote controlled Cranky! Huge (3/4 of the height of my son), smack-talking, 360 rotating, with dual action hook (picks things up with the hook or with the magnet in the hook). Plus he's very stable. When played with separately, my son has spent hours crashing Cranky around. His arm doesn't move while hoisting (though it can be raised or lowered), rather the hook lowers and raises on thick string. I gave this 4 stars as sometimes the hook doesn't lower correctly, with a little tug on the hook it unspools. (UPDATE: changing to 5 stars...the problem with the hook has gone away after a few weeks!)
- The crate that Flynn is delivered in (blue) has some great options. Put it on a length of straight track to be a trestle bridge. Move the button on the side and it stops Thomas in the crate. My son can then close the doors and lock him in and hook him onto Cranky. Note that if the crate is on the ground, the doors will stay open as there is a piece that depresses on the bottom to release the door lock.
- Flynn! I listen to my son reenacting things from Day of the Diesels and then making up new adventures. He talks as he plays, saying things like, "Flynn is a hero, he's going to put out the fire!" and "Put me down, creaky Cranky!" My son plays with him by pushing or by turning him on (Flynn is motorized).
- "Sound off" switch. Even moving the hook up and down makes noise unless you flip this switch. It is nice to quiet things down a bit.
- Cranky auto shut off (shuts off after 20 mins of no use). There's a lot of batteries you have to use and I love any way that saves from having to recharge all the time.
- The button that makes Cranky talk also resets Cranky to face the oval and puts his hook right over the loading area. You can cancel the reset by pushing a directional button.
I was worried that the small round track would make him lose interest quickly, but it didn't. He leads Flynn + car round and round (mostly hand pushing the trains rather than turning them on). He brings Thomas and his car from the Zip, Zoom, and Logging Adventure set (from Misty Island Rescue, complete with zipline) to race with Flynn. He has Cranky "capture" Thomas and lift him up, then Flynn has to save him. Then he'll detach Cranky and take him upstairs or outside to find things that Cranky can hook and lift. He loves laying on my bed with Cranky and enacting Cranky crashing down (there is an old episode where Cranky isn't nice to the little engines, falls over in a storm, and they save him). He turns Flynn on and sends him chugging around the house (we've had move the couch and other furniture a time or three to save Flynn).
I was also worried he wouldn't be able to figure out the controller. But he was a pro after only a few minutes! see video)
My son has tried several cranes and has been so disappointed. The Plan Toy wood crane's claw is too loose so it doesn't pick things up. The crane on his Mickey rescue vehicle deploys but doesn't hook on very well, and the claw from his Toy Story III playset is next to useless. Therefore I am thrilled that I have finally given him a crane that picks things up!
Our first reaction out of the box was WOW! Cranky is BIG! He is taller than any other Trackmaster set we have to date! My son was immediately engaged as Cranky started saying random things as he was playing. He doesn't have very many different phrases so this gets repetitive after a while but thankfully there is an ON switch and an ON without sound switch. Nice call! Everything was very easy to assemble and we were up and running within minutes. Cranky does full 360 turns and his magnetic hook picks up the many pieces we've acquired from other sets, much to my son's delight. We noticed that Cranky's hook did not quite line up with the loading area when he was placed on the little knobs on the track, but we just scooted him back a bit and he worked fine after that. Despite how simple it appears, my son had a lot of fun getting Flynn (and others) to stop inside the crate and dramatized the whole thing with a "Whooooa!" as the train was lifted from the track. He was happily talking back to Cranky whenever he spoke and spent several hours with the toy on his first day with it. He even insisted on bringing it to Grandma's house that night and continued the play there. The quality of the toy is good and much improved since the Trackmaster line was purchased by Fisher Price. Cranky is extremely sturdy. He was knocked over by dogs (and me!) a few times and is no worse for wear. One thing we quickly noticed, though, is that Cranky's crane doesn't actually move up and down. The line moves up and down and he rotates in a full circle, but the actually arm of the crane does not move. There is a breakaway clasp on the line for safety as the line is definitely long enough to get around a child's head. The fact that it comes with Flynn is also a nice bonus as the trains are typically $15 all on their own.
Overall, you're going to have a hard time convincing your little Thomas fan that he/she doesn't need this toy. It adds a lot of life and realism to the layout and my son is loving it!