- Paperback: 498 pages
- Publisher: The MIT Press; Revised ed. edition (July 9 1986)
- Language: English
- ISBN-10: 0262510375
- ISBN-13: 978-0262510370
- Product Dimensions: 15.2 x 3.3 x 22.9 cm
- Shipping Weight: 612 g
- Average Customer Review: 1 customer review
- Amazon Bestsellers Rank: #153,541 in Books (See Top 100 in Books)
Turtle Geometry: The Computer as a Medium for Exploring Mathematics Paperback – Jul 9 1986
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A college-level math text for serious mathematicians and fans of recreational mathematics. This book proves that turtle graphics is not just kid stuff.(Popular Computing)
Reading this book with the help of a good graphics computer system, you are sure to discover new and interesting math... an excellent textbook or self-study guide.(W. Lloyd Milligan Byte)
About the Author
Hal Abelson is Class of 1922 Professor of Computer Science and Engineering at Massachusetts Institute of Technology and a fellow of the IEEE. He is a founding director of Creative Commons, Public Knowledge, and the Free Software Foundation. Additionally, he serves as co-chair for the MIT Council on Educational Technology.
Top customer reviews
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will benefit from reading this book. It has very easy and
simple to understand examples, along with a review, and
questions at the end of every chapter. Some solutions are
provided at the end of the book, (and their even correct, as
opposed to many other text books I've read). The pace of
the book gets gradually more difficulst, yet more interesting
as you reach the climax at the end. A must read for anyone
interested in Mathematics.
Most helpful customer reviews on Amazon.com
I strongly recommend this book to anyone with interests in computer programming, geometry and physics. The unusual approach this book takes to the understanding of curved space is deceptively simple and surprisingly powerful.