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Warhammer Fantasy Roleplay: The Creature Guide

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Product Details

  • Product Dimensions: 21 x 1.3 x 28.6 cm ; 658 g
  • Shipping Weight: 640 g
  • Item model number: WHF09
  • ASIN: 1589947045
  • Date first available at Aug. 23 2010
  • Average Customer Review: Be the first to review this item
  • Amazon Bestsellers Rank: #118,748 in Toys & Games (See Top 100 in Toys & Games)
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Product Description

The Old World is filled with all manner of unsavory beasts, villains, and monsters. Now, armed with the Creature Guide, Game Masters will be able to bring these adversaries to life in their Warhammer Fantasy Roleplay adventures! The Creature Guide is a hardcover book featuring over a hundred pages of information on the denizens of the Old World. Introducing dozens of new enemies, the Creature Guide includes detailed information on these foes, as well as guidelines for using them in play and adventure seeds to weave into your campaigns. Streamlined charts and tables make it easy for GMs to reference the information you need.

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Most Helpful Customer Reviews on (beta) 3.3 out of 5 stars 6 reviews
3.0 out of 5 stars Like others have said June 6 2016
By Jaymz - Published on
Verified Purchase
Like others have said, the organization of this book is terrible. All of the information is there, but its all separated and not associated with the particular monsters.
15 of 16 people found the following review helpful
4.0 out of 5 stars Good product that could have been Great Feb. 1 2011
By Robert Nicol - Published on
Verified Purchase
OK, I already reviewed the Creature Vault and this is the companion guide for the stuff in that box set. This guide can also stand on it's own without the Vault if you already own all the other expansions and supplements but it's nice to have almost everything in one spot.. note I said almost! that is because this set while pretty comprehensive and with the addition of new Creatures to throw at you downtrodden group of rat catchers and smugglers such as the Dragon and Vampires... it leaves out Creatures published in previous expansions such as the Lord of Change and Plague Bearers (However the stats and powers are in the book in a condensed format without much info on them or how to issue the powers and abilities) This struck me as a bit wrong since it should have been fully comprehensive since they repeated all of the creatures from the tome of adversaries and the book while nice and hard-covered only weighs in at 110 pages for $30... WFRP 3 is already pound for pound the most expensive table top system on the market today(something I repeat in every review cause it's true)but the production quality is top notch and I just can't understand why Fantasy Flight would skimp on a few more pages instead of making it a truly comprehensive creature guide! It also contains some nice ideas about how to use the creatures written about in the book as well as some new rules and rule clarifications concerning them but.. it falls short of the wonder that was the WFRP 2nd edition bestiary with it's awesome pages after pages of fluff and background color. This has sadly been the state of most of the 3rd edition stuff and it's a shame since having played all 3 WFRP editions going all the way back to 1987 being the first time I played Warhammer Roleplay, I have to say this is my favorite edition and if the same attention to explaining the world had been spent as has been going into explaining the rules twice due too poor editing it might be my most favorite game ever. All of this aside I think this is a great addition to the WFRP line and a must buy for WFRP 3 players!
1 of 1 people found the following review helpful
3.0 out of 5 stars Could have had better organization Aug. 29 2013
By Em - Published on
I've got everything (to date) that has been put out for this game. I was very excited when the creature guide came out, because it has lots of new monsters and things are all in one book for easy reference. Well, the problem is, the organization falls short. You've got statistics and fluff in three different places in the books, there is no summary for which special actions go with which creatures, the talents are reproduced twice in the book, and they use the persistant symbolism rather than abbreviations for things like defense, soak, and DR. Somewhere, this book got caught up in a hurried-up release schedule that may or may not have included editors and authors who were interested in its success. You can find errata and action summary sheets online, but FFG has yet to release any official corrections or comments on this book. I gave it a 3/5 stars.
3.0 out of 5 stars The Creature Guide: Pros and Cons March 26 2015
By R.C Sebert - Published on
Verified Purchase
This is the "Creature Guide" for the now out of print rpg "Warhammer Fantasy Roleplay 3rd Edition". Although there wont be any new content coming out, I'm trying to start a gaming group to play the game with. I have the Core Set and some of the other books and guides to start playing. So for this, "WFRP: The Creature Guide", I'll list the pros and cons I've come to see in it.


-There are more creatures featured in it than the amount that the Core Set's "Tome of Adventures" had.

-At the end of each creature category, there is a section called "Adventure Seeds", which lists and suggests story ideas to use with the creature. This is very handy; it's something I wish the D&D Monster Manual had.

-Every creature you can think of that exists in the Old World is here, and then some.


-The creature stats are all listed in a different section of the book, instead of being placed on the same page of the creature description.

-Really short. I like my rpg books to be as fat as George R. R. Martin. This book is as skinny as a goblin leg.

-There wont ever be a "Creature Guide II". Previous editions of D&D have about 5 Monster Manuals. Since the Old World is a constricted setting, and not something a player can just make his own campaign setting out of, the amount of creatures is limited. There wont be any more "Creature Guide" Books.


Overall, if you want to play WFRP, and want all the monsters you can use, buy this book. It's short, and will be a stand alone, but it has a few neat features that other bestiary books don't have. I will sure be using this with my future WFRP campaigns.
0 of 1 people found the following review helpful
5.0 out of 5 stars Warhammer 3rd Edition monster manual July 20 2013
By J. Napier - Published on
Verified Purchase
If you are going to play this game, you need this book. Its the monster manual. While the core set has some, this has the rest needed to play the game. Its by no means complete, but the over all quality is very good.

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