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4.4 out of 5 stars
4.4 out of 5 stars
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Price:$11.91+ $5.99 shipping
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Showing 1-7 of 7 reviews(2 star). Show all reviews
on August 11, 2003
I do not understand all the praise for this game. Not only is their little to no plot (except for the one they throw in at the end to give you some kind of closure), but this so-called action packed action thriller slows down the action with these missions that have you scratching your head.
"Why do I need this orb?"
"How come I have to open this stupid door?"
"Why the heck am I doing any of this at all?"
I asked myself constantly why each mission was so important when the game was giving me absolutely no reason for any of it. I tried to enjoy the action but was caught up looking for items or trying to open doors to reach the next level. Some missions are so short, literally all you might do is run and open a door and a mission is over. The action would feel more intense if you were forced into most of your fights but if you wished you could simply run away from at least half the battles. The bosses were pretty cool but the motivation really wasn't there.
Who were these people to you?
Why do they want you to die?
If they wish to make this a real action game, forget the 'resident evil' style puzzles and just do a 'final fight' type style where you just have to fight your way to the end of a level.
I just really wasn't all that impressed. It was really short and since their was no plot I felt nothing for the main character or the villian for that matter. It was over before it began.
It was like a summer blockbuster movie, with no plot, not as much action as promised, and too many special effects. A very underwhelming experience of a game. I'm glad it was cheap.
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on August 18, 2002
I should start by saying that I have higher standards than most gamers. And also, aesthetic details tend to bug me a lot more than gameplay issues. That's why I didn't think this game matches the hype surrounding it.
Whoever claimed that the voice acting in this game is "strong" is insane. "Giants: Citizen Kabuto" had strong voice acting. "Grand Theft Auto 3" had strong voice acting. "Devil May Cry" has acting almost as bad as "Final Fantasy X."
The action is fun, for about four hours. Or at least, that's how it went for me. I never saw much depth to the game other than "hit this button a lot. Now go here, and do the same thing."
And the story is lame. Really, really lame.
All in all, it has good graphics, decent music, and enough action to entertain you for a couple of hours, but nothing else. I would say this game is like the "Star Wars: Episode II" of the game world, which may be a good thing, depending on who you are.
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on September 12, 2003
I'm going to get some bad feedback for this review, but here's my alternative opinion.
This game is really boring. Looks lovely, moves like a tiger on vaseline and I do dig that Matrix style "hang in mid-air doing the John Woo" thing, but there's nothing much to do apart from batter the cr*p out the same dull enemies. There are a few combos but a game has to offer more than just fingertip yoga to keep me interested.
In a word, vacant - big on style, but no substance, and certainly doesn't sit on the shelf with anything in the Resident Evil series, which actually have a plot and a few good shocks. Maybe if I had no attention span I'd like it better. Great game if you think Blade 2 is a better film than say, Near Dark.
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on October 3, 2002
I found myself tapping the controller like crazy which was fun at first, but I didn't have to think at all to get through the game. For those of us who love to solve puzzles in a game, this game is more fun to tinker with than to actually try to master. I bought it when it was new for $..... then I had beaten it 3 times before the end of the night. It was a real let down at the time, but now I've found that it's a really great way to let off some steam at the end of a day. The graphics are smooth and pretty. The story and acting completely lack originality. The concept of using both a sword and guns was fun. Imagine Tomb Raider with more action but without all the puzzles.
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on May 12, 2002
The movie intro suggests a better game than it really is. The music is good on a surround sound system.
Pros - the sound quality is good, the medival essence with swords and socery, and you never run out of ammo.
Cons - The balance of the game. You have to solve puzzles, but the description of each is vague. One enemy is strong and the next very week. It takes a few days just to learn how to control your character.
Overall- 2 thumbs down ...
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on April 24, 2002
I think the game frame is good, but the story and the cinematics were fair. When you have a machine with the power of the ps2 you ca develop better stories. I ended the game quickly not like his counterpart Resident Evil: Code Veronica X.
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on June 1, 2002
this thing was sooooo hard i could not even beat the first boss ths i sold it.otherwise its pretty cool
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